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Thread: NEOGEO CDZ Emulator for PSP 0.4 beta Just Released

                  
   
  1. #31
    DCEmu Old Pro V3N0M's Avatar
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    Quote Originally Posted by Illegal Machine
    Jayman

    You can't zip the WHOLE thing. you have your folder, call it Metal Slug inside there you have a folder neocd.mp3, then you have all your loose gamefiles.


    make a new winrar.zip archive, and put ALL those gamefiles in there, name that Metal Slug.zip

    so you have the Metal Slug folder, and inside that is Metal Slug.zip, and neocd.mp3 (which of course contains all your Mp3s (you can get rid of all those loose files now because you have them in the .zip)


    hope that helps, I know it makes them a little smaller, and it DEFINATLY speeds up the transfer times..


    I hear you can shrink the mp3s a little and save even more space like that, but they sounded SO $#@!ty after I did it, I didnt feel like messing up all my rebuilt roms. but you can play with Blaze Media Pro and see if it works out for you.

    good luck!
    Thank you very much. Ya i think it will save some space by zipping them but does anyone know if it runs slower. For example Metal Slug, Metal Slug 2, Samarui Shodown 4

  2. #32
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    Amazing all my games run faster ziped and the loading times are great. Not to menton i save a ton of space.

  3. #33
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    Quote Originally Posted by Vega
    k, when u say PUT ALL THE FILES into the metalslug.zip folder which u just created, does this include the MP3s aswell? so i have 2 copies of all the mp3's?

    Seems that the Metalslug I have only contains 2 files (iso and cue) so is it just these 2 files that go in or is it these files plus the mp3's?

    Sorry for soundin like a noob but i have had no luck with neo cd emus recently.
    The neocd.mp3 folder does not go in the Metal Slug.zip folder.

  4. #34
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    okay i need help... can someone guide me step by step instructions.. ive been at it for 3 hours.. i get the emu to work but when i load it up and i load the bios i push start .. and it doesnt work.. the only thing that works is the part where it says " memory "... theres also this lil player on the side that has the play button the rewind the stop.. pause.. etc... can anyone help me step by step... i cant seem to figure it out.. its way different then other homebrew....

  5. #35
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    nevermind i got it to work...

  6. #36
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    COMMAND DAT! which ver to use and how is it accessed
    i cant seem to get this feature to work has anybody got the command dat working?

  7. #37
    Registered User Mr. Shizzy's Avatar
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    Could some one explain the improvements of this over the last version? I have that one running fine. But if this version is better I'll update

  8. #38
    DCEmu Pro b8a's Avatar
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    Quote Originally Posted by Mr. Shizzy
    Could some one explain the improvements of this over the last version? I have that one running fine. But if this version is better I'll update
    I haven't used this, but there is absolutely no indication that there are any run time improvements (or differences for that matter) in this version. NJ is obviously very dedicated to fully realizing this project, and we've been seeing a lot of cosmetic changes as he polishes it up, and every indication points to this release being purely cosmetic with extra functionality arguably unrelated to the hardware emulation. If the last one works fine for you and you're not concerned with any of the announced bonus and cosmetic changes, then you'll be fine sticking with the previous version.

  9. #39
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    this one does run very very smooth on mine.. it hasnt freezed up yet on any of the games ive played... it also has a save state thing.. but i dont know if they had that in the previous version...

  10. #40

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    ehh is there ne way to get the full screen?? oh by the way my games des not work when i zip it only unziped am i doin someting wrong??

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