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Thread: Monkey 64 v2.0 Source

                  
   
  1. #11
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    Sadly, this won't make much difference to the flamers. Releasing the source was still the right thing to do, though.
    You should know that the majority of the community wishes you the best of luck with your emulator. Pay no attention to the few feeble minded people that tries to disencourage you. Chances are, they feed off from putting other people down online, because in reality they are probably bullied with and unpopular(as in, they don't get very well along with common people). It's the biggest cliché really.

  2. #12
    DCEmu Rookie Demolition49's Avatar
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    Its nice to see the source released...

    I am a ameteur PSP programmer and i know its hard to learn the basics...

    C++ seems to have alot of unnessacary code compared to other code...

    Plus i really dont think you feel you should have to proove yourself... you were the first to have an N64 emulator so i dont see how you could have stolen code when you were the first to make it...

    Anyway... i will have a look at the code... i doubt i can contribute very much since im not so good at coding.

  3. #13
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    I just feel like showing how stupid they are.

    I mean god they are now saying, Seee we now have proof you stole from pj64 & strmn. Yet if they actualy looked there is not a single line from daedalus in my code. All strmn helped me with was telling me maybe my bug is from not flushing the cache. So I added the DCacheWriteBack so it flushed the texture data back to memory.

    I know I dont have to prove anything but with it out, maybe someone will find some use in it all.

    Idiots at pspu are only hurting them self since the admins are ip banning them from posting comments on all sites.

  4. #14

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    I haven't coded much except for a silly calculator (still learning), and I know it's not easy work! Excellent job you have done! Don't let children pull you away from your work and keep doing what you do best!!!

  5. #15
    PSP User Damian666's Avatar
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    I just posted something about people harrasing you, it angers me deeply, so I've asked permission from DarkSaviour69 if I could report anyone who speaks ungreatfully about you. Once I get his message back, I'll be by your side to defend you.

    P.S.-I would love to help you on your quest for the perfect Nintendo 64 emulator for the PSP, but I don't have much experience in coding.

  6. #16
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    hi this is my first post , ure an incredible Coder and its amazing wat u do , i dont no y u even put the info on pspu but still ure amazing and dont let the flamers get to u , they cant do $#@! cept just cry

    Keep up the amazing work

  7. #17
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    PSMonkey,

    Please know that I'm not accusing anyone of anything here, nor am I looking to incite any hostilites. I have no idea what all this crap is about people accusing you or whatever, and I really don't care either.

    I decided to juxtapose your code with project64's and I did notice some (very) striking similarities in the code blocks I looked at. I'm not saying you stole anything. I mean, pj64 is open source. I'm just curious if you may collaborated at all with the authors of project64.

    Thanks,

    Karl

  8. #18
    PSP User Damian666's Avatar
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    No he has not Tremblay, he started his project from the ground up. There are many people here that can tell you this. And, I'm one of them.

  9. #19
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    at pspupdates,they're all saying that it was a complete copy of pj64,i dont believe them of course,you worked very hard on your emulator and there shouldn't be any flamers at all,they should keep it all to themselves,not spread their opinions everywhere....

  10. #20

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    dont even worry about the doubters they are a bunch of window lickers who have their head up their ass 23 hours a day and occasionally come out to breathe but they prolly cant and wont do $#@! ever in their life

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