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Thread: Monkey 64 v2.0 Source

                  
   
  1. #61
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    Quote Originally Posted by quzar
    PSmonkey, I would strongly reccomend branding the source code with some sort of license for terms of use, such as gpl, lgpl, or bsd. Or make up your own, if not you might just end up seeing large chunks of your code go uncredited with no legal leg to stand on to refute it.
    Agreed but at the moment I dont care that much. There are more then enough open source emus out there and if someone actualy has enough brain power to reuse my src on his own emu, thats more brain power then the idiots flaming me on other forums.

  2. #62
    Banned vettacossx's Avatar
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    Default If Not For Basing Our Work On Others Accomplishment We Would Accomplish Nothing..

    ALL PSP HOMEBREW IS BASED on the fact that SAOTOME MADE IT POSSIBLE FIRST SO EVERYONES WORK IS BASED OF MANY OTHERS gr8 I(DEAS...

    im proud to see the communitys BEST WORK TOGETHER the coders are not the problem at all its the un-educated know it alls.....ive learned soooo much just by observing and not speculating....but rather.....researching

    i mean ZILMAR , PSMONKEY, and STRNM are all ASSETS to the scene but how are they to keep there insentive to nurture us noncoding 92% if they have to take time out to make a post like this....i for one find this to be insulting news for DCemu psp news....because we are VERY PROUD INDEED to have PSMONKEY as our ICON favorite coder..AND HOW GENIOUS to base your emu of the BEST N64 emulator ever made....if you understand the POINT of the " SOURCE CODE" then you relise that ALL coders BASE there work on anothers MORE THAN THAT ON SAOTOMES WORK SO>.....if your not reading.....
    your missing out on the best part of DCemu ....a free education

  3. #63
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    Default idk

    i dont get how to use monkey 64 everytime i go to play a game it says corrupt file plus i dont know where to put the microcode please tell me step by step how to use it or email me [email protected]

  4. #64
    DCEmu Pro sroon's Avatar
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    Talking hehe( O ) ( O )

    Quote Originally Posted by fart1231
    i dont get how to use monkey 64 everytime i go to play a game it says corrupt file plus i dont know where to put the microcode please tell me step by step how to use it or email me [email protected]
    teehee your name iz funny!
    ( O ) ( O )

  5. #65
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    Default Idea to be able to use the emulator in the version subsequent to the 2.0.

    I have had an idea of like causing that the emulator with no need works to have version 2.0. Everything demo of PSP contains a Paternal Control, if this control does not determine the emulator does not work, but also is other codes that cause that the PSP reads them, single it is question to publish we give them of PSP and to find out that it is what makes lack.

    That it programs you use to create the emulator?
    It is for investigating a little.

  6. #66
    PS Beta Tester & Mod DPyro's Avatar
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    English please

  7. #67
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    the text is in English, but i use the Google Traductor to write in English. I talk Spanish.

    Use the Control Patern in the code of EBOOT.PBP for use the emulator in the new versions of firmware 2.0 or upper.
    Sorry if not to understand, like I to say it previously I to use google Translator.

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