Page 2 of 6 FirstFirst 123456 LastLast
Results 11 to 20 of 57

Thread: Project Updates

                  
   
  1. #11
    DCEmu Newbie Lumir's Avatar
    Join Date
    Mar 2006
    Posts
    95
    Rep Power
    0

    Default

    That games looks nice! Plus your planning to make it moddable?!?! The amazment never ends!

  2. #12
    Extraterrestrial ExcruciationX's Avatar
    Join Date
    Feb 2006
    Location
    Serpo, Zeta Reticuli
    Posts
    3,627
    Rep Power
    121

    Default

    I wonder what the other project is...

  3. #13
    DCEmu Pro sroon's Avatar
    Join Date
    Nov 2005
    Location
    Hyrule
    Age
    35
    Posts
    726
    Rep Power
    78

    Default

    Great job Monk.
    Taking a break on Monk64 is the right thing to do.
    im looking foward to Iris and The Fighting game!!
    Thanks.

  4. #14
    PSP Coder
    Join Date
    Sep 2005
    Posts
    1,407
    Rep Power
    86

    Default

    Quote Originally Posted by JmanUmmKay
    Very cool aloung with being able to mod it. Is this going to be a port or a game you make running on that engine?
    Its not a port. It's a brand new game. The deamolish fist reference is to give a general idea of what I want to accomplish.

    :P

  5. #15
    DCEmu Rookie Demolition49's Avatar
    Join Date
    Mar 2006
    Location
    London, UK
    Age
    35
    Posts
    199
    Rep Power
    73

    Default

    i like the sound of IRIS and yet again you amaze us all.

    You just dont stop, do you?

    Im still keen on Monkey64 though, what will happen to the revised build? Will it be delayed to about 3-4 weeks away?

  6. #16
    PSP User
    Join Date
    Feb 2006
    Age
    37
    Posts
    166
    Rep Power
    71

    Default

    sounds funkly, ill probs wont be able to play on iris today tho as time differences,w8 a sec its friday wooo

  7. #17
    PSP Coder
    Join Date
    Sep 2005
    Posts
    1,407
    Rep Power
    86

    Default

    Quote Originally Posted by Demolition49
    i like the sound of IRIS and yet again you amaze us all.

    You just dont stop, do you?

    Im still keen on Monkey64 though, what will happen to the revised build? Will it be delayed to about 3-4 weeks away?
    Delayed, Might add alot more then originaly plan but gonna wait till I get my hands on the book "See mips run" as it will allow me to get a more advance grasp on the mips cpu & also let me optimise things further.

  8. #18
    DCEmu Regular
    Join Date
    Sep 2005
    Location
    canada
    Age
    48
    Posts
    381
    Rep Power
    73

    Default

    nice...however a 3d fighting game like bouncer requere a $#@! load of animation...

  9. #19
    Banned vettacossx's Avatar
    Join Date
    Nov 2005
    Location
    UPSTATE NY..USA DCemu Modders UNITE ;)
    Posts
    892
    Rep Power
    0

    Default

    psmonkey you must do a TON of reading bro thanks for all the HARD WORK and also thank you for all those LATE NIGHTS im sure its not EASY being under that much pressure and it DOES take a gr8 deal of charicter, and passion to work on coding for a job all day long, then be so cool and so giving...to take your time out to work on a side project for the psp scene! no less 3 OF THEM WOW!"I for one am very very impressed psmonkey!"

  10. #20

    Default

    Quote Originally Posted by PSmonkey
    Delayed, Might add alot more then originaly plan but gonna wait till I get my hands on the book "See mips run" as it will allow me to get a more advance grasp on the mips cpu & also let me optimise things further.
    Wait, what is delayed? M64 or todays release of IRIS0.2?

Page 2 of 6 FirstFirst 123456 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •