yea yea sure sure...
Here's a simple map I did a while back... I forgot to release it though. It's pretty choppy in places...but it's not a big deal. It uses textures that are included with Iris. I've got one comming in the next few days that should be alot better, I just have to fix a major texture issue(Produkt, FYI, that means I need your help!)...
Have fun.
Okay-- I got it figured out, so here it is, my second release. 'Snow_fort' is large, so expect it to be jumpy..
I've got yet another one in the works that should be awesome, and very large.
Tell me what you think. Have fun.
PS. Yeah-- that's me in a high window...lets see who can get there first(without using the debug mode.).
becareful on large maps. You're gonna be forcing the engine to render alot. As well there are distance limits (if its too large you will see the psp clipping planes cutting your maps too soon).
I'll see about allowing fog in future builds if someone wants to add to a map or allow for larger maps.
fog would be nice. =)
Fog would be awesome!Originally Posted by PSmonkey
Yeah-- I know... my next map is probably going to be too big(I've half way done though...). Maybe after that I'll have the sense to make them smaller....But I just love big open maps!
oh yeah! i did it!!!!
sorry for the blurry image, my camera sux
Point of intress. Make a folder called "screenshots" in your Iris folder.
Then in game press Left Trigger & Select. It will take a screenshot of vram.
Looks cool
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