Another great game to port would be torus trooper its open source
I have some tips for porting it were be cool if u make them here are the links (sources are also there) : xmoto: http://xmoto.sourceforge.net/
and : lbreakout: http://lgames.sourceforge.net/index....ect=LBreakout2
they're both games that dont need much cpu![]()
Another great game to port would be torus trooper its open source
torus trooper is written in 'D' which is not available for PSP..
I'll check out the 2 oher games.. but no promises...
is it possible to port widelands? it is an open source clone of Settlers 2 from Bluebyte
Heres the link: Widelands Homepage
Can it run in 640x480? If so - it should not be a problem..Originally Posted by vhangell
thnx for the reply. I believe it does support that resolution. But I do not know how to port games.. I dont even know where to start. Could you please give me some tips, link to a porting guide or something. So I can start. I understand C, but i really dont know where to begin. Or perhaps someone here can port widelands to the psp. Cheers!
Porting SDL games is farelly easy...Originally Posted by vhangell
You should know SDL basics (www.libsdl.org) and C for that...
How to start?
- Install the environmet: build PSPSDK under linux or sygwin.
- Start small. (Compile hello world PSP, some simple SDL demos first and make sure they work)
- Learn by example: lot's of ports are released with the PSP source code, so you can compare it to the original and see what's different....
Check this thread for one example:
http://www.dcemu.co.uk/vbulletin/showthread.php?t=15083
And if you run in to problems, remember:
GOOGLE IS YOUR FRIEND :-)
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