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Thread: [Tutorial]The Quick + Easy Way To Start Developing in C/C++!!

                  
   
  1. #51
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    What if i put one file where it dosent belong?

    When is this surprise gonna come out? Hopefully it can help me.

    edit: I tryed and guess what It dosent work, it gives me the, MAKE ***[EBOOT.PSP]ERROR 1.when i try lesson6 of that one guys turorials.

  2. #52
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    Quote Originally Posted by yaustar
    KunoNoOni: Why dont you send him/her your compiled version?
    sometimes the easiest solutions elude us .

    hmmm... I keep getting a 403 forbidden error when I try to upload the files.

    ok I tried again and now its not giving me the 403 error but the upload just fails

    ronbot3p0, pm me your email and I'll send it that way

  3. #53
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    I sent it, tell me if you got it. If you didnt is the same as my user name @yahoo.


    edit, thats all I need,2 files?

  4. #54
    DCEmu Coder dalejrrocks's Avatar
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    rename the target = mp3 to target = blah or something like that and lesson 6 will compile(in the makefile)! I just tested it. The surprise is coming out either tomorrow or the next day!

  5. #55
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    ok ill try this, what is the suprise about?


    Edit: it does compile but I think theres something wrong in the code because it dosent work on the psp well I get an error of a framebuffer, but im just going to FORGET ABOUT IT lol.

    now can someone help (with codes and all of that) me to make a program im thinking about.

  6. #56
    DCEmu Coder dalejrrocks's Avatar
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    I accidentally deleted most of the thing I was gonna release. And it was done. So I gotta go write the code back.

  7. #57

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    im having a problem. Im trying to port over a project and keep getting this error when i type make. :

    make: *** audio/polyphonic: No such files or directory. stop.

    Make: *** [_dir_ausio/polyphonic] Error 2

    Please help!

  8. #58
    DCEmu Coder dalejrrocks's Avatar
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    it can't find that dir that's referenced to somewhere. check your makefile and paths and stuff, you may need to help it find it.

  9. #59
    PSP User Davidov's Avatar
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    Ok this works for me but I was wondering if anyone managed to use the make kxploit command when compiling for firmware 1.5. Cygwin does this but whenever I try it with PSPDEV win32 it creates the correct Eboot in the 'without %' symbol "APP NAME" folder but then also makes a -P folder and an empty %"APP NAME" symbol folder where "APP NAME" is the program's folder title.

    In the command prompt the error reads:
    Code:
    mkdir -p "vertex"
    psp-strip vertex.elf -o vertex/EBOOT.pbp
    mkdir -p "vertex%"
    a subdirectory or file -p already exists.
    Error occured while proccessing: -p.
    make *** [kxploit] error1
    its the vertex sample in the psp/sdk/samples dir im trying to test.

    I can easily make 1.5 eboots via the Kxploit program then PSPBrew to customise them accordingly, but this would be useful if it could compile as 1.5 first off for quickly testing on my psp.

    Thanks

  10. #60
    DCEmu Coder dalejrrocks's Avatar
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    yeah, it worked fine for me.
    first, type make and let it compile. then after it finishes type make kxploit. and it will make the appropriate kxploit eboot.

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