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The SNES emulator Snes9x v1.51 rerecording, which is based on SNES9x, has been updated.
Quote:
r92
win32: improved Edit action of Lua console. it tries to open a script by other ways if there is no association with "edit" action.
r91
win32: Lua Console: ShellExecute now opens a script with "edit" rather than "open"
r90
Lua: add/replace print, tostring, addressof, and copytable.
r89
adapt gens style lua console (only style, it still runs with single instance, and the output console does nothing yet); it somehow works well.
r88
separated Lua dialog code to luaconsole.cpp, for future enhancement.
r87
add line comment ´// 1bit flag, how should lua engine handle it?´ (emulation flag)
r86
Lua: separate emulation flag from register ´p´
r85
pack flags into register on every frame, P register value fixed. 1.43: memory.registerexec callback now returns instruction size.
http://code.google.com/p/snes9x-rr/
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