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Thread: NiGHTS into Dreams...

                  
   
  1. #21

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    Thanx I 4 those links and that game, I never heard of score attack. Excuse me for being such an idiot but if that Nights score attack is a gba rom cant I use my GBA flashcart G6 which runs GBA games? Well found a place that has it but I got a .mp dont really know what an .mp is and I tried running it but no go

  2. #22
    Sir Digby Chicken Caesar Darksaviour69's Avatar
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    Quote Originally Posted by MetaLsToRm128 View Post
    . Edit the HEx Files of the NIghts saturn Iso and POSSIBLE getting it to run on a DS.
    Thats not possible, Nights is complied to work on the saturns hardware ( 2 SH-2 processors etc), the DS is completely different hardware, which will not understand that code.

    Thats what a emulator is for, is a program that emulate (pretends/acts) like the original hardware and converts the code into code that the new hardware can understand.

    what you are saying is impossible.

    also this is the DC section, not the DS section of the forum

  3. #23

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    Ya you guys are right. If definatly impossible to port any a game with no source code. And definatly impossible to emulate it on ds since my comp with 2.5 ghz has truble playing nights emulated,

  4. #24

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    Quote Originally Posted by CookieMoses View Post
    Somehow I just KNEW everyone would think it impossible.

    But, erm, my roomate has this re-hexed version of FFVII that looks ALMOST as good as any PS2 game. It can be done. It just requires someone who knows how to use a hex editor and actually WANTS to take the time to do it.
    It's not a big deal to "re-hex" a game. It takes time, but it isn't a rare, "OMG THIS IS A 1STS!!!!11" type thing. Someone did it with Zelda Ocarina of Time and it looked great. Just letting you know.

  5. #25

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    Well im not able to make a new thread unfortunatly in the DS dection but this was one of the few places Nights score attack is mention anywhere LoL.

    You can get it running on a flashcart on DS/GBA. It comes as a .mb(Multiboot File) warez removed To run it you must compile it into a .gba file using this wonderful program
    http://www.pineight.com/gba/mbmenu.zip

    Sorry I know this is wrong forum but I search extensivally to find this out and thought id share it.

  6. #26
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    Perhaps... if someone took an open-source Saturn emulator, retooled it exclusively to play NiGHTS into Dreams (and Christmas NiGHTS), and then ported it to the Dreamcast, then there might be a really slim chance.

  7. #27
    DCEmu Legend Eviltaco64's Avatar
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    Don't bump old topics (that have ironically been dead for exactly two years).

    Unless you have the source it's impossible to port a game to any console. The only thing you're left with is simulation or emulation. Simulation is out of the picture, and Saturn emulation on the Dreamcast would absolutely never be fullspeed. Right now, I think YabauseDC runs the menu at 5 FPS.

    Also, you might as well import the PS2 enhanced remake. It really does represent what a lot of people wanted, just on another console.
    Last edited by Eviltaco64; October 31st, 2008 at 21:06. Reason: To add something.

  8. #28
    The Long Claw of the Law BlueCrab's Avatar
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    Gee, thanks for the vote of confidence in Yabause (its not called YabauseDC, the Dreamcast port is an official, first-class version of Yabause, after all).

    In all seriousness though, the Dreamcast version of Yabause can't run NiGHTS at the moment, due to work needed on high-resolution mode of the VDP2 in the Dreamcast port. It is of little consequence anyway because of the speedup needed before anything will be playable anyway.
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  9. #29
    DCEmu Legend Eviltaco64's Avatar
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    Quote Originally Posted by BlueCrab View Post
    Gee, thanks for the vote of confidence in Yabause (its not called YabauseDC, the Dreamcast port is an official, first-class version of Yabause, after all).

    In all seriousness though, the Dreamcast version of Yabause can't run NiGHTS at the moment, due to work needed on high-resolution mode of the VDP2 in the Dreamcast port. It is of little consequence anyway because of the speedup needed before anything will be playable anyway.
    BlueCrab, I'm amazed you actually have Saturn running on Dreamcast in the first place, and if you can take it farther, then by all means do so. But I thought that even you yourself even said it would never be fullspeed and is more of a fancy tech demo.

    I might be wrong.

  10. #30
    The Long Claw of the Law BlueCrab's Avatar
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    Quote Originally Posted by Eviltaco64 View Post
    BlueCrab, I'm amazed you actually have Saturn running on Dreamcast in the first place, and if you can take it farther, then by all means do so. But I thought that even you yourself even said it would never be fullspeed and is more of a fancy tech demo.

    I might be wrong.
    The whole beginning part of that post was sarcasm (hence the "In all seriousness" starting the second part). Also, I've never said it couldn't get to be full speed. I don't see it getting there any time soon, but that's not to say it can't get there.
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