oops double post
Emus, emus, and more emus, your a one man porting machine. Which is great because I like old school games. Thanks for another one.
oops double post
Hi All,
fMSX is a famous emulator of the MSX, MSX2, and MSX2+ 8bit home computers.
It runs MSX/MSX2/MSX2+ software on many different platforms including Windows and Unix.
See http://fms.komkon.org/fMSX/ for further informations.
It has been first written by Marat Fayzullin, and later Vincent van Dam ported it on SDL.
I sucessfully modified, and port the source code of the version 2.7.0.40 of fMSX-SDL from
Vincent van Dam, and it works fine now on PSP !
It has been developped on linux for Firmware 2.5 using the great GTA eloader (0.97) from
http://www.fanjita.org/, but it should work properly on other firmwares. I've integrated a 1.5FW
binary version (kxploit).
How to use it ? Everything is in the README.txt file.
It's a first beta release and work still remain (save state etc ...). It supports only ROMs
for MSX1 or MSX2 series (files with .rom extention), but not disk images !
Sources are included, and are distributed under "Marat Fayzullin's license" for the original MSX part,
and under GNU license for all the PSP part.
PS: Special thanks to Danzel and Jeff Chen for their virtual keyboard, and to all PSPSDK developpers.
Enjoy,![]()
Zx.
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dude you must be crazyare there any emulators left that hasent been ported by you
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plz a atari 7800 emulator...Im asking because it seems your the only 1 that can do it haha your fantastic and so is this emulator...
...keep up the good work!
Illegal Machine, i can't answer your PM, i've a message like this :Originally Posted by Illegal Machine
[QUOTE]This forum requires that you wait 60 seconds between sending private messages. Please try again in 49336 seconds.[QUOTE]
So i would be able to answer your MP in 34 days lol !
Sorry i can't answer you pm, i've an error saying that i've to wait for more than 49000 sec before sending another pmOriginally Posted by Illegal Machine
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So i will answer you in 34 days lol ...
one of the best psp coders, no doubt.
what missing the psp emu scene:
Totally absent:
VIC20
PS1
A port that don't suck:
Amiga
GBA
Spectrum
Considering MAME is on fast progress, no other emu are required.
I've got one on my blogOriginally Posted by wraggster
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BTW, i've added the save state feature in the new release (1.0.2). I'm working on another emu now(but may be the last).
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