oops double post
Emus, emus, and more emus, your a one man porting machine. Which is great because I like old school games. Thanks for another one.
oops double post
Hi All,
fMSX is a famous emulator of the MSX, MSX2, and MSX2+ 8bit home computers.
It runs MSX/MSX2/MSX2+ software on many different platforms including Windows and Unix.
See http://fms.komkon.org/fMSX/ for further informations.
It has been first written by Marat Fayzullin, and later Vincent van Dam ported it on SDL.
I sucessfully modified, and port the source code of the version 2.7.0.40 of fMSX-SDL from
Vincent van Dam, and it works fine now on PSP !
It has been developped on linux for Firmware 2.5 using the great GTA eloader (0.97) from
http://www.fanjita.org/, but it should work properly on other firmwares. I've integrated a 1.5FW
binary version (kxploit).
How to use it ? Everything is in the README.txt file.
It's a first beta release and work still remain (save state etc ...). It supports only ROMs
for MSX1 or MSX2 series (files with .rom extention), but not disk images !
Sources are included, and are distributed under "Marat Fayzullin's license" for the original MSX part,
and under GNU license for all the PSP part.
PS: Special thanks to Danzel and Jeff Chen for their virtual keyboard, and to all PSPSDK developpers.
Enjoy,
Zx.
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dude you must be crazy are there any emulators left that hasent been ported by you
plz a atari 7800 emulator...Im asking because it seems your the only 1 that can do it haha your fantastic and so is this emulator...
...keep up the good work!
Illegal Machine, i can't answer your PM, i've a message like this :Originally Posted by Illegal Machine
[QUOTE]This forum requires that you wait 60 seconds between sending private messages. Please try again in 49336 seconds.[QUOTE]
So i would be able to answer your MP in 34 days lol !
Sorry i can't answer you pm, i've an error saying that i've to wait for more than 49000 sec before sending another pm So i will answer you in 34 days lol ...Originally Posted by Illegal Machine
one of the best psp coders, no doubt.
what missing the psp emu scene:
Totally absent:
VIC20
PS1
A port that don't suck:
Amiga
GBA
Spectrum
Considering MAME is on fast progress, no other emu are required.
I've got one on my blogOriginally Posted by wraggster
BTW, i've added the save state feature in the new release (1.0.2). I'm working on another emu now (but may be the last).
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