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Thread: SegaCD/32X:Why not port Gens?

                  
   
  1. #11
    DCEmu Newbie pspcross's Avatar
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    Default do this page mean anything to anyone.

    is this source code ???

    i really don't know.

    doesn't mean much to me.

    anyone???

    http://www.vtemulation.net/emulators/genesis.php

  2. #12
    GP2X Coder/Moderator
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    The link has no direct links to any source code. However Genesis Plus (which was linked on that page) does have public source code.

    Quote Originally Posted by PsychoSync
    I don't think that Kega fusion is open source...

    I wonder how much of Gens is in ASM, its stated on their sourceforge page that Gens is written in Assembly and C++. C++ can be ported to PSP so if its like half ASM, half C++, then it gives some hope about it being portable. Damn, Gens is like the king of Genesis/32X/CD emus!

    But i understand fully that coding this kind of thing is hard work.
    The 'half' ASM is a lot to port and requires a high level of understanding of the emulator, the emulator's target machine, the original platform that the emulator runs on and the target platform that you want to port to. Something like 5-10% is probably doable though.

  3. #13

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    No point.
    Dgens more than good enough!

  4. #14
    DCEmu Rookie PsychoSync's Avatar
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    Dgen may be good but it doesn't emulate anything else than the Genesis.

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