Page 3 of 3 FirstFirst 123
Results 21 to 27 of 27

Thread: Sony announces "UMD Composer" for UMD-Video creation

                  
   
  1. #21
    PSP User Apoklepz's Avatar
    Join Date
    Oct 2005
    Location
    Bottom of The Pit
    Posts
    1,542
    Rep Power
    80

    Default

    Hey man, you might have a point there, but that does mean mine isn't true. I never use wifi for more than 10 minutes, but I have experienced the MS area getting awfully warm when playing my SNES or NEOCDZ emulators on 333mhz for more than an hour... So please don't deny what for a fact I know to be true and confirmed.

  2. #22
    DCEmu Old Pro SSaxdude's Avatar
    Join Date
    Dec 2005
    Location
    Suburbia, IL
    Posts
    1,928
    Rep Power
    82

    Default

    The PSP was made to run at 333 mhz so it can't be extremely overheating. And yes, memory sticks do have much greater load speeds.

  3. #23
    DCEmu Regular
    Join Date
    Jan 2006
    Posts
    487
    Rep Power
    0

    Default

    Quote Originally Posted by Apoklepz
    Hey man, you might have a point there, but that does mean mine isn't true .... So please don't deny what for a fact I know to be true and confirmed.
    I'm not denying what you said was true. ^_^ I said you're wrong because you stated that it only happens because of homebrew. "Only" is not true. =p So, hey, I never denied what you said. Just that what you said wasn't totally accurate.

  4. #24
    DCEmu Newbie nakko's Avatar
    Join Date
    Aug 2005
    Location
    All over the english speaking world
    Posts
    22
    Rep Power
    0

    Default 720x480? Nnnnooooo....?

    Quote Originally Posted by wraggster
    At the demonstration, Sony played a H.264 video with a resolution of 720 x 480 that was created with Stream Composer. Sony also stated that most UMD-Video titles currently on the market are recorded in H.264/MPEG-4 AVC with a resolution of 720 x 480.
    Um, isn't this bogus? I thought the PMF's on a UMD were at 480x272. Since that's. You know, its native & maximum resolution. Unless they just mean this is how they are edited or composed internally in their softare before being finalized at PSP res.

    Or am I missing something?

  5. #25
    PSP User Apoklepz's Avatar
    Join Date
    Oct 2005
    Location
    Bottom of The Pit
    Posts
    1,542
    Rep Power
    80

    Default

    I too think they messed up there. That resolution doesn't make sense for the PSP.

  6. #26
    PS Beta Tester & Mod DPyro's Avatar
    Join Date
    Feb 2006
    Location
    Right Behind You!
    Posts
    2,742
    Rep Power
    86

    Default

    THIS GOT LEAKED

  7. #27
    PSP User motormaniac's Avatar
    Join Date
    Nov 2005
    Location
    US
    Posts
    239
    Rep Power
    72

    Default

    this sounds sweet , but they need a umd burner

Page 3 of 3 FirstFirst 123

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •