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Thread: Daedalus Pre R5 Source Code Compiled (N64 Emu for PSP)

                  
   
  1. #41

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    ok.... 4 pages of posts.. not one relative to how the release actually is...

    It seems to run Mario 64 bit faster then before, definately improvement =]

    also tried Mortal Kombat 4 =o runs, texture glitches, hangs up on start of a match.

  2. #42
    DCEmu Legend gunntims0103's Avatar
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    Quote Originally Posted by thePavelish
    ok.... 4 pages of posts.. not one relative to how the release actually is...

    It seems to run Mario 64 bit faster then before, definately improvement =]

    also tried Mortal Kombat 4 =o runs, texture glitches, hangs up on start of a match.
    bro this is not the official release who cares how it runs for all we know it is probally slowly infecting our psp with the ebola virus just wait for the official release bet it will be better

  3. #43
    DCEmu Regular Jonesyxxiv's Avatar
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    When will we see the official release?

  4. #44
    PS2 User Joe88's Avatar
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    He posted this at our site too
    http://www.psp-hacks.com/forums/view...p?id=30827&p=1
    its completetly safe though, even though donkey has a rough history here just give it a chance. Its been tested already and the new version of the emu loads up.
    I know most of you are against donkey. But no one is forcing you to use it.
    So all you did was to come here and flame.

  5. #45

  6. #46
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    Quote Originally Posted by Kaiser
    Seriously!?

    You want me to check your IP address to prove to you your not Gaydar?

    This coming from the guy who changes his IP address every-****ing-time he makes a new account. I'll tell you what I told you months ago. I'll gladly apologize banning you for the tenth time if you release some concrete evidence your not just some muppet. Don't even bring up chrisfile ("your brother" as you claim). I'm not going to ban you today. In fact Martin (The head of the Emulation 64 network) is going to do something much more severe.
    da da da*with heavy druming sound in back ground

  7. #47
    DCemu Contributor NeoXCS's Avatar
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    A donkey...is an a$$! So from now on I shall call him PSa$$! Seriously though, I'm not messing around with this until an official release. (Which I cant wait for as I'm sure most of you cant either )

  8. #48

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    wheres that release man lol.... im to impatient

  9. #49
    DCEmu Old Pro mavsman4457's Avatar
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    I was thinking about PSDonkey getting too much credit so I did a google of him and the first 4 results contained things telling PSDonkey to stop posting "lame crap" hahaha and saying that he never releases his own emulators. I was pleased. But then unfortunately I saw the fifth result which said "A complete guide on how to program C++ tutorial by PSdonkey" Boooooo. Good news though, the rest were negative.

  10. #50
    Now with Blast Processing! Kaiser's Avatar
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    Smile I've calmed down a bit.

    Quote Originally Posted by Joe88
    He posted this at our site too
    http://www.psp-hacks.com/forums/view...p?id=30827&p=1
    its completetly safe though, even though donkey has a rough history here just give it a chance. Its been tested already and the new version of the emu loads up.
    I know most of you are against donkey. But no one is forcing you to use it.
    So all you did was to come here and flame.
    Hey, I don't doubt this is a good upload of the compiled source. I just don't think PSDonkey played any larger of a role other then simply making an icon and compiling the code (which is a simple task). But I suppose we'll have to wait until StrmnNrmn makes an official statement about what PSDonkey actually did.

    Anyway, no more discussion of Donkey. Lets all just discuss this great emulator

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