
Originally Posted by
GagaMan
I have the first three of them installed into the game, but I can't quite get the collision detection (i.e - where they can get hit) right. I've used the BOR instructions, but for some reason I can only shoot them from their offset, rather than their bbox, and I'm pretty sure I have them the right way around. For example:
loop 1
delay 3
offset 29 34
bbox 0 0 30 43
frame data/chars/enemies/twit1.gif
frame data/chars/enemies/twit2.gif
(this is for that blue sprite on the far left) Correct me iif I'm wrong please.
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