omfg finally!!!
StrmnNrmn has released the official Daedalus R5 only a few minutes ago. This great N64 emulator just keeps getting better.
Here's whats new[+] New DynaRec engine, resulting in significant performance improvements*Updates:
[+] New front end - ability to toggle a couple of options (more to come)
[+] Save game first pass (eeprom4k, eeprom16k and mempak)
[^] Various interpreting engine optimisations
[~] Use .png fileformat for background images, save ~380KB
[~] Stripped out unnecessary code, save ~250KB
A special thanks to everyone who was involved with Daedalus on the PC in
the past. Sorry I was so rubbish at keeping the project ticking along. You
know who you are.
-Testing among DCemu members has revealed a significant speed improvement.
-The screenshot feature seems to freeze the emulator in this version. Had to cobble together a screenshot using a digital camera.
Download and Give Feedback Via Comments
omfg finally!!!
I was the first person to download and DCemu is the first report on it. I'm not going to lie I feel a little lucky today
Not to bring up the other emulator that was compiled by PSdonkey but is there any great signifigant improovements on this version of Daedlus, such as speed, improovements, I already realize that there are memory card improovements though
I must be top ten.
Big thanks. hopefully there will be a r6 and then a lucky r7 to complete the whole evolution of pc to psp daedalus.
Great work and congrats to all involved and much respect goes out to all those influencing.
PSP KINGS!!
Its brand spanking new man. There is only one way to find outOriginally Posted by pkmaximum
wow, wonderful released
10 fps on mario
super mario 64 at 5.85 fps (R5)
super mario 64 at 3.15 fps (R4)
it may only a 2-3 fps increase, but the gameplay are so much smooth now.
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks