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Thread: PSPAtari: Atari 800/130/5200 Emulator for PSP v1.0.2

                  
   
  1. #31
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    ...though it is still not perfect In some games (International Karate, Ball Blazer etc.) at specific musc parts you can hear that the final sound volume is getting too high which resulted into distorted 'scratches'. Unfortunately I was not able to found out what part of code is causing this problem. There must be some problem either with SDL mixing(although the SDL volume is set to 1/4 of MAX) or with the Pokey emulation part.

  2. #32
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    Maybe it would be worth to try save the RAW sound output from Pokey emulator to file on MemoryCard at runtime and see if the distortion is present even there?

  3. #33
    DCEmu Coder zx-81's Avatar
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    Quote Originally Posted by cyphre
    Well, I got some little time to play with the sources even today... Te problem was that you 'desired' from SDL to initialize sound as 8bit unsigned sample but you 'obtained' 16bit signed setting from the system. So I changed the defaults:

    in atari_sdl.c file:
    static int sound_flags = SND_BIT16;
    static int sound_bits = 16;

    and enabled

    in pokeysnd.h file:

    #define SIGNED_SAMPLES

    and voila, it sounds much better!

    Excellent, thanks, i will try it now
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

  4. #34
    DCEmu Coder zx-81's Avatar
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    Quote Originally Posted by cyphre
    ...though it is still not perfect In some games (International Karate, Ball Blazer etc.) at specific musc parts you can hear that the final sound volume is getting too high which resulted into distorted 'scratches'. Unfortunately I was not able to found out what part of code is causing this problem. There must be some problem either with SDL mixing(although the SDL volume is set to 1/4 of MAX) or with the Pokey emulation part.
    I've tested it, and it works great now (may be not on all games, but it's better than before ). I was working on it this afternoon to add some new features (such as battery stuff), and thanks to you i will do a relase the evenning with the sound part modified according to your search results .

    I've put the volume to 3/4 instead of 1/4 it's better. Anyway many thanks for your hard work
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

  5. #35
    DCEmu Coder zx-81's Avatar
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    Quote Originally Posted by cyphre
    ...
    and voila, it sounds much better!
    Et voila, a new release ! Grace a toi, merci beaucoup !!!

    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

  6. #36
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    Quote Originally Posted by zx-81
    Et voila, a new release ! Grace a toi, merci beaucoup !!!

    Merci pour la nouvelle version !

  7. #37
    DCEmu Coder zx-81's Avatar
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    Quote Originally Posted by cyphre
    Merci pour la nouvelle version !
    Thanks for the bug fix
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

  8. #38
    PS3 User Gizmo356's Avatar
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    ? lol

  9. #39
    DCEmu Coder zx-81's Avatar
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    Quote Originally Posted by gizmo356
    ? lol
    Don't worry, we were only saying that you're a good guy
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

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