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Thread: Bomberman Arena v0.93 Beta

                  
   
  1. #11
    DCEmu Old Pro mr_nick666's Avatar
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    Quote Originally Posted by the one and only
    a neat idea would be to map up, down, left, right, to triangle, x, [],0 and then use the trigger to plant the bomb. same with the up down left right trigger
    Thats a really good idea!

  2. #12
    DCEmu Regular the one and only's Avatar
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    lol, im surprised any1 understood it, im such a coherant person, thanks

  3. #13

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    Hey all, and thanks for ur comments .

    1st - Voltron:

    Quote Originally Posted by Voltron
    Bomberman Rocks! Hopefully some of the cool special items can be implemented. My favorite was the remote-detinated bomb.
    I cant put that "remote-destinated bomb" cos PSP dont have enough buttons to use that in (2 Player Mod), lets see Player[1] (default Controls):

    -> Move with the "arrows", and Drop the Bomb with Left Trigger. What button should (s)he use to Activate the Bomb?

    The only buttons left are: "Home" and "Select". And i dont think that's Playable

    2nd - Kaiser, Mew, etc...

    Unfortunely, i cant implement the Ad-Hoc multiplayer cos i dont have 2 PSP's, so i can't test it

    I'm still looking for someone to make the news Sprites (i'm not a artist, thats for sure so, i cant create better Sprites then these).

    Working ATM in "Kicking Bomb's". So keep ur eyes open

  4. #14
    DCEmu Old Pro mr_nick666's Avatar
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    Ive just been giving this game a further thrashing and it does ROCK The AI is set at the right level too cos its not too easy to win
    How about a combination of buttons for detonated bombs - like all movement buttons at once and fire (might help if youve got fat hands!!)
    Not sure why you want to change the graphics either - I think theyre pretty good! (Im a graphic designer by profession too!)
    Are you going to impliment telelportation and conveyor belts??

  5. #15

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    Quote Originally Posted by mr_nick666
    Ive just been giving this game a further thrashing and it does ROCK The AI is set at the right level too cos its not too easy to win
    How about a combination of buttons for detonated bombs - like all movement buttons at once and fire (might help if youve got fat hands!!)
    Not sure why you want to change the graphics either - I think theyre pretty good! (Im a graphic designer by profession too!)
    Are you going to impliment telelportation and conveyor belts??
    Teleport - Yes (tks for the tip )
    conveyor belts - Whats that

  6. #16
    DCEmu Old Pro mr_nick666's Avatar
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    Quote Originally Posted by ShUr1k3n
    Teleport - Yes (tks for the tip )
    conveyor belts - Whats that
    They were moving platforms on the floor that made you walk slow or fast depending on the direction it ran! They also carried bombs too so you could sneakily let them travel into your enemies path!

    I worked on the graphics and game idea side of this game for the SAM coupe - what features you got planned!!!??? (I love this game!)

  7. #17
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    Quote Originally Posted by ShUr1k3n
    I cant put that "remote-destinated bomb" cos PSP dont have enough buttons to use that in.
    Well, thanks for the response anyway. I really appreciate this project. The "kicking bombs" are awesome. Can't wait!!!

    Instead of the conveyor belts, what about the rollerskate upgrade which gives bomberman a SPEED BOOST???

  8. #18

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    Quote Originally Posted by Voltron
    Well, thanks for the response anyway. I really appreciate this project. The "kicking bombs" are awesome. Can't wait!!!

    Instead of the conveyor belts, what about the rollerskate upgrade which gives bomberman a SPEED BOOST???
    Speed Boost are already implemented in this Version.

    Blue "boots", with a yellow break in the front :P.

    I am ATM change a Big part of the code, so i can implement new features easily .

    The exams are close, so i need to study too. But as soon as i can, i will release another update.

  9. #19
    DCEmu Old Pro mr_nick666's Avatar
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    Quote Originally Posted by ShUr1k3n
    Speed Boost are already implemented in this Version.

    Blue "boots", with a yellow break in the front :P.

    I am ATM change a Big part of the code, so i can implement new features easily .

    The exams are close, so i need to study too. But as soon as i can, i will release another update.
    Cant wait!

    Have you thought of 'bomb booster' floor spaces where (no matter the power) your bomb blast covers the screen up and down??

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