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Thread: ngepsp alpha 3 is out!

                  
   
  1. #41
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    Default U.P. doo or U.P. don't?

    just a theory,

    if installed, doesn't the undiluted patinum give 2x extra ram memory or am i not being geeky enough.is that something different.

    would it be possible to tap both the psp's memory and the extra U.P. memory to boost the brain power?

  2. #42
    DCEmu Rookie Plowking's Avatar
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    Default

    When converting to .bin using clmame I get a lot of files that are skipped. My 20 meg .rom set of Blazing star became 7 megs of .bin files.

    Needless to say the game doesn't work.

    I'm using the .106 exe of mame.

    I assume that files being skipped is the reason why some games wont work?

  3. #43
    PSP User grit's Avatar
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    How can NJ call this an alpha (well, beta now)?
    It's is running over 50 games at full speed since alpha1!
    Outstanding devlopment quality!!

    As I say before: The Neo-Geo God!
    First neocdz, and now this.

    And the new cache workaround rocks!
    Thank you again NJ!!

  4. #44
    Banned Voltron's Avatar
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    Default

    Yeah, I am continually impressed and left in awe when coders like NJ deliver on such a massive scale.

    I noticed that you can switch the bios now and choose AES (Console) bios. Does this mean that we could now use ROMS with the .rom extension avoiding the need to convert them?

  5. #45
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    NJ!!!! Please insert the prefetchs file

    http://www.dcemu.co.uk/vbulletin/showthread.php?t=15275

  6. #46
    DCEmu Legend ACID's Avatar
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    This is something im asuming NJ has been working on for a wild he was just nice enough to keep it to himself until he new the actual potential and now hes doign the fixes and bugs.
    Thanks great emu the best bi far.
    The way your able to do all this you should try N64 you probablie can do wonders with it.

  7. #47

    Default

    First post people so be kind!!!

    Im having problems getting these mvs emu's to work!?!?
    This is how ive got it layed out
    E:/psp/game/1.0/NGEPSP/ROMS and in this roms folder i have the NEOGEO.ZIP which contains my uni-bios.rom file all zipped up and also in roms i have two neo geo games overtop.zip and neodriftout.zip
    The problem i'm having is when i select L for the bios (ive tried a few) it tells me this error "sfix.fx" not found.. and when i try to load a rom i get another error which i assume is related to the bios problem.
    Im running this emu through the latest version of eloader (GTA EXPLOIT) and my firmware is 2.6 I'm aware of other people on the net running these emu's in this way so it must be me being stupid!!!
    Ide really appreciate any advice and many thanks and apologies if this has been delt with elsewhere i have searched but not found anything relating to my predicament.

  8. #48
    Banned vettacossx's Avatar
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    Default Neo Geo Now In Beta Stage ! ;)

    just so you guys know the emu has reached its beta stages and also the atari is updated yet again this week FOR MORE ON NEO GEO BETA STAGE AND THE NEW ATARI check out this site feel free to submit the news its not up yet and im not going to .....lol..cuz well someone else will...lol...The Emulation64 Network - NextGen and Retro Emulation News and Support

  9. #49

    Default psp shutddown

    my psp shutsdown after loading a neogeo rom

    i have ngepsp alpha 3, unibios, cache converter. and im running firm. 2.60

    it says could not allocate REIGIN_GFX3 MEMORY
    "loading sprite cache"

    then it just shuts down...

    anyone know how to fix this...HELP!!

  10. #50
    DCEmu Pro mikebeaver's Avatar
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    try looking for mvspsp kernal version, its the final (currently) release of this emulator and should see you right, pm me if your stuck

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