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Thread: port of gp2psx

                  
   
  1. #1

    Default port of gp2psx

    Can we port this to the psp.

  2. #2
    GP2X Coder/Moderator
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    As far as I know, the source is closed. The other problems are that there is quite a bit of ASM targeted to ARM platform and makes use of the GP2X's dual-processor.

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    DCEmu Rookie Skye's Avatar
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    I thought that, we were having PSX4ALL coming out for the PSP, which was based off ZodTTD's work?

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    GP2X Coder/Moderator
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    Really? It that is the case, then my information is severly out of date.

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    DCEmu Old Pro pkmaximum's Avatar
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    Well I don't think we can port the playstation emulator for the GP2X because it acesses the 2nd core processor of the GP2X and it would be hell to port an emulator that relies copletley different on a processor opposite of the PSP's, the best thing that can be done is iether PSX4All to be ported. Or a emulator is built from scratch. To bad we still havn't heard from PAC MAN FAN in quite a while. Maybe he will surprise us all and come out with a full working PS1 emu. *dreaming*

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    PSX4ALL is the new name for the GP2X PS1 emulator (which is confusing me)

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    DCEmu Legend Cap'n 1time's Avatar
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    arnt the 4all's the work of chui?

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    what happened to pacmanfan
    didnt that emu actually run..........................


    slow but who cares

  9. #9
    DCEmu Rookie Skye's Avatar
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    Unai, Chui, and ZodTTD are all working together. But as far as the PSP version goes I really haven't heard much. yaustar, from what I know the codebase is called PSX4ALL but ZodTTD is still calling the GP2 version GP2PSX.

  10. #10
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    Ahh.. I see. Cheers for the info.

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