I'm fairly sure the answer to this question is going to be 'no', but I thought I still might ask anyway in the hopes of me being wrong. Is there any way to convert an NTSC rom to a PAL rom?
I doubt that you tried it with PAL games, but then again it's 100% okay if you don't want to mess around with DSNES. It's just that I love it. It's great to play some of my favorite RPGs or adventure games on my DCOriginally Posted by AuroEdge
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I'm fairly sure the answer to this question is going to be 'no', but I thought I still might ask anyway in the hopes of me being wrong. Is there any way to convert an NTSC rom to a PAL rom?
Technically it's possible but I don't know if there's a patcher for that kind of conversion.
...would be great tho. The games would run a lot smoother.
It sure would be nice if we could get an updated version of either SNES emulator for Dreamcast. Unfortunately I can't see that in the near future.
Juan pointed me to it: SNESTool should be able to do that! I am not sure if it actually would work because I have yet to test this, but if it does your NTSC game should run about 20% smoother with much less frameskip.Originally Posted by hoodiejuggalo
i just compiled a disc full of european snesroms and it runs quite fine. i don't have a frame of reference though, since this was my first dreamsnes disc and after reading your post, i concentrated on filling it with european roms only. amazing to see that donkey kong runs nearly at 100% while such an old game like super mario world still plays kinda jerky.
as for the ntsc conversion, most converters i know, usually re-flag the game without changing anything technically, so i doubt that a game would run faster
since even playable roms don't run with a perfect speed, it would be more useful to optimize the emulator, which is unfortunately very unlikely.
I had the impression that SMW ran quite good, but it's been a while sinced I actually played it...Originally Posted by Xiaopang
Yeah, could be true. Definitly would never run faster anyway - in fact slower (!), but smoother with less frameskip if it actually would run at 50Hz instead of 69Hz.as for the ntsc conversion, most converters i know, usually re-flag the game without changing anything technically, so i doubt that a game would run faster
Yeah, but I hope that maybe SNES4All or SuperFamicast will one day be better than DreamSNES.it would be more useful to optimize the emulator, which is unfortunately very unlikely.
just tried to play it again. it is somewhat smooth and shows 100% but it still looks jerky. on my snes it looks much smoother. anyways, looking smooth isn't that important if you can play the game. as for super mario world i was experiencing a major lag between pressing a button and mario reacting (about 200ms). turning sound to mono helpedcuring that. the lag is still there, but it's much smaller now. so the game is in fact quite playable.Originally Posted by Christuserloeser
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which one of these emus is the most recent? i heard good stuff about super famicast, but never tried it though. also seems that the last version is already two years old.Originally Posted by Christuserloeser
Maybe aeroedge you just don't understand the point. IT is awsome to be able to play it on the dc, what about us people who don't have a snes or whatever and want to try games that we have never played before and also to be able to play all games from one disk and not a billion cartridges or whatnot. n e ways nice guide Christuserloeser, it helped in many games
Are saves in dreamsnes cross-region compatible?
im still amused that ps1 genesis, and turbogrphx 16 games can run fullspeed while snes cant. is it due to its sound chip emulation?
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