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Thread: Fw1.50 & 8gb memory sticks?

                  
   
  1. #11
    PSP User coo's Avatar
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    kind of off topic, but i heard that a psp hard drive is not necessary, because memory stick pro duos can hold up to 32 gigabites of data

    my dad has a friend at sony, and he told me there might be one in the near future

  2. #12

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    There's a couple different tacks developers could take to enable 8GB+ support on the PSP, assuming the hardware is physically capable of it (which it obviously is, since later FWs support it).

    The best way would be replacing the ISR that controls MS access, assuming that the memory stick access is controlled via interrupt and that the PSP's architecture allows for replacing ISRs. That would be a clean replacement that all PSP applications and games that make use of the standard libraries would be able to take advantage of. Downside would be that you'd have to run something each time you cold-boot the PSP.

    You could also create new MS access functions, but then each program would have to be rewritten with your new MS access calls. Not very good, and you'd need a shell to load your apps.

    I'm sure there are other options, but the ISR route is the best way to go if the PSP can support it.

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