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Thread: sora adventure 0.2 development

                  
   
  1. #241

  2. #242
    PSP User Apoklepz's Avatar
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    Hey Shadow, Can you send me the Black Sora Sprites?

  3. #243

  4. #244
    PSP User Apoklepz's Avatar
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    Oh, I see...they just put a filter over the original sprites...I thought they'd be fully customed out...I could put the yellow heartless eyes on these if we were to use them in the future.

  5. #245
    DCEmu Legend gunntims0103's Avatar
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    Default back again

    hello it is i and im bac to give a quick brefing hello team everyone (apokolipz shadowblind yaustar briggzy11)(beta testers) and more (who ever i forgot) i am glad to see with even the project on a slow down the team can still rally together thats great i really like the dark sora sprites they look good hey did anyone try to do things with the lua script if so e-mail me please i will post a screen shot and hopfully with a newly acurided knowledge maybe finish up 0.2 in a couple of days (dont no one get exited yet) but i do hope to do so

    keep ya posted.......

    edit--

    i see that apokolipz has placed the latest up so il look thou it and start work from there

    specail apologie to shadowblind sorry for keeping you in the dark

  6. #246
    PSP User Apoklepz's Avatar
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    Hey Gun! Long time...glad to have you back.

    I posted what was done last in the previous page...I'm pretty sure nothing was worked on after that demo, grab it in my post.

    I'd say we need to get Sora moving and attacking like he should first...I'll be working on the complete level 1 map...and if you haven't noticed, I put the bars up a couple of pages back...that needs to be implemented secondly...so when all this is done, we can worry about implementing our very first enemy. Just my approach...what do you think.

  7. #247

  8. #248
    DCEmu Legend gunntims0103's Avatar
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    Default ok

    well im currently taking a brief look into the script from the last beta and of course there are things that we need to inprove on apokolipz good to see that you are working on a full level and i want to at least get health and magic bar up and an enemie which has been a goal for months now il do some brief fixing cleaning of code and such today so im open for opinions from the team

    keep ya posted

  9. #249
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    how do you run this under lua player?

  10. #250

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    using lua player .16... navigate to the game using the lowser file browser in lua player, and run script.lua

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