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Thread: sora adventure 0.2 development

                  
   
  1. #311
    DCEmu Legend gunntims0103's Avatar
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    Quote Originally Posted by Shadowblind View Post
    I can make a pretty decent edit to most sprites. The problem is I use paint and change EVERYTHING one small pixel at a time. I'll need someone who can, say:

    I made a character from a cloud sprite. It has enough similarities to look nearly like it.

    I need someone who can replicate those changes onto another cloud sprite that has a different stance.

    Where the heck is Apoklepz...
    apokolipz should be on soon if not, he'll be on tommorrow. Really great work on the cloud sprites. Once we get all the sprites that we need the cut scene's should go really fast. Im just waiting for a beta from zion since he's adding a couple things. when i get that then il be adding cut scene's and maybe more levels.

  2. #312
    DCEmu Reviewer Shadowblind's Avatar
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    I never really could figure out how to make cutscenes.

    I was thinking: Is it too late to add another main character to the group with sora and them? Im been thinkin up a character for a few months now

    P.S. If you want to see what he looks like tell me, Ill send a PM to you with the sprites Ive finished of him.

  3. #313
    DCEmu Legend gunntims0103's Avatar
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    Quote Originally Posted by Shadowblind View Post
    I never really could figure out how to make cutscenes.

    I was thinking: Is it too late to add another main character to the group with sora and them? Im been thinkin up a character for a few months now

    P.S. If you want to see what he looks like tell me, Ill send a PM to you with the sprites Ive finished of him.
    yea that would be good you could ethier post a small attachment image here or just pm me.

    cut scene's arent really as hard as i thought they would be. when i first got into doing it i only had one problem. which was everytime i pressed X the talk image would only blit to the screen for a milisecond. I found out how to get rid of that using dofiles. The code to make a cut scene is relitivly small.

    adding a new character would be a good idea. I want sora to meet alot of characters. Remember once we get all the sprites il be needing diolog. any ideas on a main boss

  4. #314
    DCEmu Reviewer Shadowblind's Avatar
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    Yeah dofile, music additions, and Menus are my best strongpoint in lua, as shown in the half-game I made

    Im gonna send the sprites to you as a PM. But ONLY you, I dont want ANYONE seeing it till its totally finished. Ok?

    Main boss... I have tons of Ideas for a main boss, but im not Veteran spriter So I wont be able to make a main villain, although I may be able to edit sprites to make one....

  5. #315
    DCEmu Legend gunntims0103's Avatar
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    Quote Originally Posted by Shadowblind View Post
    Yeah dofile, music additions, and Menus are my best strongpoint in lua, as shown in the half-game I made

    Im gonna send the sprites to you as a PM. But ONLY you, I dont want ANYONE seeing it till its totally finished. Ok?

    Main boss... I have tons of Ideas for a main boss, but im not Veteran spriter So I wont be able to make a main villain, although I may be able to edit sprites to make one....
    just checked out the pm the sprite looks really good, looks like a cross between riku and cloud. i guess the main villian will have to be the hooded man again, or a evil version of sora or some thing good

  6. #316
    PS3 User Gizmo356's Avatar
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    its alive lol anyway good to see the project going again

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  8. #318
    DCEmu Legend gunntims0103's Avatar
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    Quote Originally Posted by Shadowblind View Post
    Ive got one full 6 sprite attack animation of "the" character done.

    BTW, can you send me the first part of the original script?
    you mean the first 0.2 beta with the scene implament

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  10. #320
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    Quote Originally Posted by Shadowblind View Post
    No not the lua script, the dialog script!

    Sry
    i dont have the orignal script of dialog . If its around it would be in the 0.1 thread, but im not sure. Plus i dont think that we got alot done on the dialog side of the project anyway. So i rather just do a new one.

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