Page 7 of 18 FirstFirst ... 3456789101117 ... LastLast
Results 61 to 70 of 176

Thread: PSPVBA: GameBoy Advance Emulator for PSP v1.0.1 (beta)

                  
   
  1. #61
    DCEmu Newbie
    Join Date
    Feb 2006
    Posts
    92
    Rep Power
    0

    Default

    I don't think we're going to get the ME sound engine going on this one. He only has a 2.5 PSP, according to his interview on PSPupdates.

    I'd assume it would be awfully hard to get the ME engine running properly if he can't test it. Perhaps there's another coder that could work with him in collaboration on the 1.5 version, to use the ME engine.

    If zx81 happens to check these boards, my single request (other than to do the best he can) is to have an enlarged view, but keeping the aspect ratio. Right now we have the actual resolution and stretched to fill the entire screen. The resolution isn't good enough for 100% full screen, so I think that would work better.

  2. #62

    Default

    Good this will give me something to do in Alaska this summer.

  3. #63
    DCEmu Legend gunntims0103's Avatar
    Join Date
    May 2006
    Location
    Brentwood, NY
    Age
    34
    Posts
    2,976
    Rep Power
    112

    Default

    Quote Originally Posted by Sumo X
    I don't think we're going to get the ME sound engine going on this one.
    we dont need the ME sound engine cause im sure zx-81 can fully optimise the sound speed with out the use of the ME sound engine thats not really a priority for him (i dont think) and since he uses a 2.5 psp i dout he'll be trying to code using the ME sound engine method............i believe that a full speed version of this emu can be achieved and i think zx-81 is the one to do it and il bet it will be at full speed on all fireware

    zx-81 is the man

  4. #64

  5. #65
    DCEmu Legend acn010's Avatar
    Join Date
    Dec 2005
    Location
    Galaxy not far away?
    Age
    37
    Posts
    4,656
    Rep Power
    103

    Exclamation DS emulator

    Quote Originally Posted by Acidburn05
    I agree mi ds lite was used for two games witch i beat in like 3 days and its an expensive paper wait. and the emulation in the ds is like non existing .
    lol. seems that im not the only one with the DS collecting dust.
    and true, about the ds emulator doesnt exist, but it will soon.
    im working on it, but the ds came out early that there some ds emu for pc such as DeSmuME can't even play commercial roms or just freezes in 2 seconds.
    also, the roms are terribly big memory consumer for the memory stick which pretty much if possible will load forever(way way worse load rom timing than Dealdalus 64 emu) even on the ram will not get it. their around 80MB- 640MB (i already got mario 64 DS to test in the future,the rom size is around 65.90MB)
    theres ways to shrink it but like i said.....its too early for a DS emulator on the psp.
    i'll wait for the PSX emulator to see how it actually works to give me the idea for my ds project

  6. #66

    Default

    FINALLY. I hope this time it gets finished, thanks a lot for workin on it. I'd love for this to finally get workin.

  7. #67
    DCEmu Legend ACID's Avatar
    Join Date
    Feb 2006
    Location
    6 Feet Under
    Posts
    2,348
    Rep Power
    87

    Default

    btw acidburn05 you triple posted you could have used the edit function[/QUOTE]

    Mi bad not mi intent i realie dont like to do that but i see your nick has a coder tag on it so you understand if i tell you that mi ongoign project with the 360 team im on is taking a toll on me

  8. #68
    DCEmu Pro Cooe14's Avatar
    Join Date
    Mar 2006
    Location
    Hyrule
    Age
    33
    Posts
    860
    Rep Power
    0

    Default

    Quote Originally Posted by Acidburn05
    Mi bad not mi intent i realie dont like to do that but i see your nick has a coder tag on it so you understand if i tell you that mi ongoign project with the 360 team im on is taking a toll on me
    Holy crap I did not understand a word of that . Anyway Zx-81 you are my second favorite coder (PSmonkey is the first), and if there was anyone you I thought would be able to make a great GBA emu it would be you. Keep up the great work .

  9. #69
    DCEmu Legend acn010's Avatar
    Join Date
    Dec 2005
    Location
    Galaxy not far away?
    Age
    37
    Posts
    4,656
    Rep Power
    103

    Default

    Quote Originally Posted by Acidburn05
    btw acidburn05 you triple posted you could have used the edit function[/QUOTE Mi bad not mi intent i realie dont like to do that but i see your nick has a coder tag on it so you understand if i tell you that mi ongoign project with the 360 team im on is taking a toll on me
    LMFAO XD
    retard
    lol.... next time don't double or triple post cause the staff does not tolerate it and youll get temporarely banned.

  10. #70

    Default

    Hold On Do My Eyes Decieve Me And Update On A Gba Emu For Psp No Way

Page 7 of 18 FirstFirst ... 3456789101117 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •