could these textures be used in the psp n64 emu? that would be kool
Hey i'm new,
When I run PJ64 1.6 , it starts to load and it fails and i get a message saying "The instruction at "0x77fcb0c8" referenced memory at "0xffde8c42". The memory could not be "written".
What should I do?
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soz dude this was actually discontinued however it's being resumed once i get all my original textures for edting sorted out again.
could you at least tell me what to do?
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I've never had that error so im not sure what the problem is. soz besides im completely redoing this under the new rice plugin. wait till me next release
kool mesosade, cant wait.
np354, are u installin everything, make sure u install the plugins, dlls and everything or it wont work.
i got everything the way its supposed to be and i've probably checked it bout a couple hundred times. I have Rice's plugin v 6.1.1 beta 10. It does it whenever i try to load any textures.
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C:\Program Files\Project64 1.6\Plugin\hires_texture\SUPER MARIO 64\SUPER MARIO 64
There was one time when i changed the render engine to OpenGl and it started to work but all the textures were movin everywhere.
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