The changes:
- The new Coprocessor Handling for graphical routines speeds things up a lot. For Example Super Mario 1 now runs faster than 250% of Realtime (with sound disabled).
The coprocessor is now lose coupled and does not slow down the main CPU anymore. Even if a slower blitting algorithm would be used the emulation speed would be the same - but some scanlines or full frames would be skipped.
- Several Display modes (down-scaling, cropping)
- choosable desired speed 50% - 200%, while sound is ENABLED
- Background Palette fix
- Configurable through menu
Also available is an experimental colour version that can be found here
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