Yes, of course. It's nothing to doOriginally Posted by gr42178
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The frameskip stuff is taken from the original code, and it doesn't seems to compute the right values. So don't look at it, but only percent ... (which seems to be right).Originally Posted by pspfan
Yes, of course. It's nothing to doOriginally Posted by gr42178
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zelda minish cap 10 fps with sound
hey everyone... the fps display seems to not be working correctly, let me try to clarify it for you guys.
If you had it on 0 frameskip and it ran at 10fps, then increasing it to 1 frameskip would double that to 20fps, because it displays every other frame now. So increasing it to 2 frameskip would raise the speed another 50 percent, and increasing it to 3 would increase it another 25 percent on top of that.
etc, etc, etc...
i hope this helps you guys understand it a little better![]()
metal slug advance 10 fps
thing is if i encrease it it gets slower
try paying attention to the sound and see if the speed of the sound playing increases... you might be confusing it with acting more jumpy instead of the actual gameplay slowing downOriginally Posted by siulmagic
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what is full speed fps for gba? anyone know? isnt snes like 50 or 60?
hmm it did increase in zelda minish cap will try mega man sero now cus that went it happend
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