will try that
yes for japan or US roms its 60fps and for PAL(europian) roms its 50fpsOriginally Posted by samthegreat68
i would reccomend using the PAL version just because thats 10 fps less the psp's CPU has to process
meh basicly the same maybe a lil more speed almost unotisable
its great to see that zx-81 is sticking to this project
the save still doesn't work
'Error creating file ms0:/psp/game/PSPVBA/save/sav_Mega Man Zero 4 (E)_0.sgm
Error creating file ms0:/psp/game/PSPVBA/save/sav_Mega Man Zero 4 (E)_1.sgm
Error creating file ms0:/psp/game/PSPVBA/save/sav_Mega Man Zero 4 (E)_1.sgm'
i found a text file stating this after i hooked my psp to the comp to see if i could fix it...any1 know how to solve this?
zX
You're God, you're Jesus, you're Elvis
It seems impossible the speed at which you churned out those updates zX. Come on, be honest. Did you have all those updates ready beforehand and just released one each day?
Anyway, great work. This is the homebrew that I care most about. Just imagine my face when I went on to dcemu today to find a downgrader and this update!
You have my support all the way
Peace out
I think the fps counter is working correctly and nothing wrong, take the following as an example
PSPVBA 1.03:
0 frameskip = 10+/-
1 frameskip = 8+/-
2 frameskip = 6+/-
Other Full Speed emulator (Both PC and PSP):
0 frameskip = 60+/-
1 frameskip = 30+/-
2 frameskip = 20+/-
as you can see the frame rate drop as you increase the frameskip, so that you get a sync gameplay thorugh out the game.
Wow, this is great. Can“t wait to play Golden Sun 1 & 2 on PSP!!!
Good luck!
TRy making a filed call SAVE inside the rom i have gotten mi games to save with thisOriginally Posted by razorak
Great work!!
Can't wait for next release!!!
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