hey master chafed if you want "collision detection" just add this to your code..
if player.x < -2 then player.x = -2
end
I guess i will release the secret, I have someone working on that for me. He has been for the last week or two, he has it working, he just has to use the latest files, cheers.
http://one.revver.com/watch/170516
http://one.revver.com/watch/167200
Please click the links above to watch my stick figure animations,
and please, if you have the time, click the ads at the end to earn me some money.
hey master chafed if you want "collision detection" just add this to your code..
if player.x < -2 then player.x = -2
end
RIP: Agapito Elber Gudo.
RIP: Rosa Melano
Chema! Te lo lavas!
Have a nice day! lmao
how do u do thatOriginally Posted by MasterChafed
That is just 'Boundary' collision detection to make sure the player doesn't fall off the left of the screen.Originally Posted by mexicansnake
Originally Posted by yaustar
yeah i know it![]()
RIP: Agapito Elber Gudo.
RIP: Rosa Melano
Chema! Te lo lavas!
Have a nice day! lmao
ok
but now the player has no movement
i am making it where the background moves for scrolling backgrounds.
http://one.revver.com/watch/170516
http://one.revver.com/watch/167200
Please click the links above to watch my stick figure animations,
and please, if you have the time, click the ads at the end to earn me some money.
that has to be tough
yeah, it is presenting problems.
http://one.revver.com/watch/170516
http://one.revver.com/watch/167200
Please click the links above to watch my stick figure animations,
and please, if you have the time, click the ads at the end to earn me some money.
ok i have fixed the bugs of my halo 2d mod so here it is sound doesnt play yet it will in a few minutes
There is an error on line 24 where you wrote 'sound' instead of 'Sound' (Lua is case sensitive).Originally Posted by lmtlmt
You also need to play the sound which you haven't done yet.
This also looks like the old version of Halo 2D judging from the bullets behaviour.
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