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Thread: Halo 2d Development

                  
   
  1. #81
    PSP User dtothabreezy's Avatar
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    Default no prob

    really wanted to help any way i can

  2. #82
    DCEmu Coder MasterChafed's Avatar
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    Well, when you said that, it struck me, If i could make it aim then I might have a chance at correct bullet placement. I will just have to figure out how to make a sprite move towards a specific x,y orgin and not stop there. thx a lot, i dont have time to try it tonight tho.
    http://one.revver.com/watch/170516
    http://one.revver.com/watch/167200

    Please click the links above to watch my stick figure animations,
    and please, if you have the time, click the ads at the end to earn me some money.

  3. #83
    PSP User Nasty Nate's Avatar
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    great job master, this is turninmg out great
    love halo meself
    i wish i could help out, but i cant draw worth a $h!t, but dont give this up, but just watch out for copyright inftingement (someon mentioned it earlier) but this looks like its turning out great

    oh, and i could make you some smaller user bars like mesosade's but smaller like mine is (another great game

  4. #84
    DCEmu Coder ninja9393's Avatar
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    were going to have to make the background and the enviroments move as we go along in the level, so why dont we do what super mini mario did and make a level maker that runs on the computer

    just a thought

    smm level maker http://www.pspsmm.com/dload.php?action=file&file_id=11

  5. #85
    PS3 User Gizmo356's Avatar
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    nice thought

  6. #86
    DCEmu Coder MasterChafed's Avatar
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    that would require a lot more coding that I don't think I could do in lua (and I don't know much C or C++)
    http://one.revver.com/watch/170516
    http://one.revver.com/watch/167200

    Please click the links above to watch my stick figure animations,
    and please, if you have the time, click the ads at the end to earn me some money.

  7. #87
    DCEmu Coder MasterChafed's Avatar
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    great news peeps, i got the bullets working near puurrrrrfect! I will be releasing a build in the morning.
    http://one.revver.com/watch/170516
    http://one.revver.com/watch/167200

    Please click the links above to watch my stick figure animations,
    and please, if you have the time, click the ads at the end to earn me some money.

  8. #88
    DCEmu Old Pro BL4Z3D247's Avatar
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    awesome!!!

  9. #89
    DCEmu Coder MasterChafed's Avatar
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    that just leaves a.i. , enemy scripting, scrolling screens (i have an idea for this one) new weapons, music, and then to polish up and try to re-write the code in an orderly fashion. Then, if I ever get that far, I will start on multiplayer (haha).
    http://one.revver.com/watch/170516
    http://one.revver.com/watch/167200

    Please click the links above to watch my stick figure animations,
    and please, if you have the time, click the ads at the end to earn me some money.

  10. #90
    DCEmu Coder MasterChafed's Avatar
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    Well, I am going to bed now, expect the new release around 11:00 a.m. or 12:00 p.m. mountain time. mayber earlier, it is 3:00 a.m. right now so I am beat! G' night everyone.
    http://one.revver.com/watch/170516
    http://one.revver.com/watch/167200

    Please click the links above to watch my stick figure animations,
    and please, if you have the time, click the ads at the end to earn me some money.

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