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Thread: The Wii Is No Competition For Xbox 360

                  
   
  1. #11
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    I would think that its fairly obvious what they are trying to say.

    Microsoft see Sony as their main rival, as Sony's hardware is the one that is aiming at the same consumer base, HD, Online content & multiplayer net play.

    At present MS see Nintendo's machine appealing to a different type of gamer and therefore don't see it as in direct competition to the 360.

    Hell its so affordable I'm sure it will sell well, and I am seriously considering getting one, this coming from a European gamer! (and we all know how bad the big N's reputation is there!)

  2. #12
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    Really, I'm getting the same vibe on things.

    I mean, I felt the same way about the gamecube, not so much the same for the 64, but most definately the gamecube. Whenever I compared it to my PS2, it just seemed less appealing. Not in a technical sense, as the timeframes of developement and release alone allowed Gamecube to be a more technically powerful machine, but it seemed that the gamecube was aimed slightly toward a younger crowd. Moreso than just, say, Nintendo's titles, but even down to the advertising and marketing plans. Plus the lower prices, to top it off (parents are more willing to buy the cheaper hardware .

    I think both machines will be successful in their own right, whether by hard work and good planning or even in spite of themselves. But I would most definately not consider the Wii to be a direct competitor to the 360, as I don't think the Wii alone would be a reason for someone to not buy a 360. I could see someone making a choice between a PS3 and a 360, but the Wii is too different a machine.

    One thing you can't reasonably well say though is that Microsoft didn't plan out the 360 technology. The initial release was rocky, but the implemented hardware technology is more complex than anything I've seen in a console thus far, and that's more specifically down to the finer subtleties of the machine.

  3. #13
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    Well id rather have the Wii....microshaft havent released anything on LIVe for months now. No statements, release dates mean nothing. Plus most of the commercial games have framerate problems/tearing issues.

    Ill be selling mine soon if things dont improve.

  4. #14
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    Nintendo may well be positioned to outsell both its competitors this time around.

  5. #15
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    Quote Originally Posted by NoQuarter
    Nintendo may well be positioned to outsell both its competitors this time around.
    I think they have a strong chance, now lets hope that they do not lose the plot in terms of their software releases! Has anyone here had a hands on with the Wii-mote? I'm really hoping it doesn't feel too gimmicky if you understand what I mean.

    On a separate point:

    "microshaft havent released anything on LIVe for months now"

    Content wise, or are you talking about Arcade?

  6. #16
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    Personally I'm not big on the online part of things, although most of that stems from the fact that I have dial-up internet For the games that I get, there's plenty good gameplay on the single-player side of things.

    I don't know which games specifically that you're talking about that have choppy or laggy framerates, but anything I've seen runs pretty smoothly. Maybe that's my perception coming from a middle-end PC for my gaming. All in all, while I know since it is a console it should be able to produce it's main purpose very well, but sometimes I think people expect way too much out of the things. I remember reading articles before the PS2 came out where guys would dissect screen caps from games like Ridge Racer and get super upset because they could see 'jaggies', when in reality the expected something like our XBox 360 from now back then. It can really only do so much, and if you read the technical specs and all that is going on internally (you may have to be a bit computer savvy to really appreciate it), it is quite an incredible machine. Also, just like with say the PS2 or any other cutting-edge console, you have to look at things from the developer's end as well. How many developers out there for the 360 really have their stuff together and can program efficiently for the hardware? Some over-ambitious developers just push the machine in the wrong was and cause it to look bad, when in reality they're the ones not programming good code.


    Another thing that kind of upsets me seeing is when people dog on consoles because of the name on the front, not because of its performance or capabilities or software library. Sure, if you come at things from the approach that "Microsoft sucks period", you're gonna have that in your mind that the 360 can't amount to anything. The self-fulfilling prophecy, my friend. You gotta look at things objectively.

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