looks like a clone of Emerald mine, from the amiga.. sort of a boulder dash / digger clone..
quick look.. seems easily portable.. I'll give it a try when I've got the educational game, bugs, and cdogs out of the way..
I have no clue what this game is based on or what to do but it has screenshots and looks interesting http://www.artsoft.org/rocksndiamonds/
looks like a clone of Emerald mine, from the amiga.. sort of a boulder dash / digger clone..
quick look.. seems easily portable.. I'll give it a try when I've got the educational game, bugs, and cdogs out of the way..
Not that close yet, I've converted most of the assembly,
started replacing most of the PC specific HW calls to new functions, to make the final move to the DC easier.
Still have to tear out and replace all the sound functions, and the Keyboard handler. And the largest headache is the VGA/pallete I have to make some sort of layer to partially emulate a vga, and pallete.. the game was heavily designed to work with a 8bit palleted mode, and it's way too much work to convert it to run native 16bpp.. I tried doing that first, and was hit with all sorts of problems.
Too early to be 100% sure..but from the bit I saw on the first failed attempt to port it.. should play fine.
It does look pretty good. I will check it out.
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