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  1. #1
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    Default FPS engine ports

    Continuing with the trend of asking about ports...

    I'm hoping JLF65, or other coders will see this.

    Because the Blood source will never be released, and these have TC mods for Blood:

    1. Duke3d Source
    2. Edge


    Limit removing Doom ports:

    1. Boom
    2. GZDoom
    3. PrBoom
    4. ReMood
    5. SMMU
    6. ZDoom


    Or any other limit removing source port, for a better Doom modding experience.

    The current Doom ports are limited to DEH/BEX support, and many mods like Deus Vult I/II won't work.

  2. #2
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    I will be working on more DC stuff, but I'm a little busy on the Genesis/CD/32X stuff at the moment.

  3. #3
    Won Hung Lo wraggster's Avatar
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    n64 too eh

  4. #4
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    Quote Originally Posted by wraggster View Post
    n64 too eh
    Yes. I'm trying to keep much of the code in common - kind of a generic menu that I can port to any console (within reason). So much of the enhanced MD menu will be part of the N64 menu.

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