Arwin has posted a sample of the PSPGL project he has been working on for the last month or so:
Ok, here's the rough code, a sample PSPGL targeting main.c (heavily borrowing from the ported NeHe sample lesson 6, I didn't even remove the texture yet) that implements gltextlight through header file, all included.
Here's the link: http://www.niwra.nl/psp/gltextlight/gltextlight.rar
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