
Originally Posted by
BlueCrab
Its not that its hard to do 3D homebrew, its more along the lines of that most coder's can't do modeling/art (at least I know I can't). Doing pixel art is quite a bit easier, and heck there's plenty of libraries of Public-domain and otherwise free art that could be used in a 2D game (there's significantly less that would be usable for 3D).
Plus, in all honesty, there really haven't been any large-scale homebrew game projects in a while for the Dreamcast that weren't ports (or didn't use something like Fenix/BOR/etc. that would significantly hamper efforts to do 3D).
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