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Thread: PSPUAE 0.51b Released (Amiga Emulator for the PSP)

                  
   
  1. #61

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    Quote Originally Posted by Kurthis
    about performance of amigas:

    don't forget that the special-fx of the first jurassic park were entirely rendered on amigas
    and...

    TERMINATOR 2

  2. #62
    DCEmu Old Pro The_Ultimate_Eggman's Avatar
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    Told u it was piss poor

  3. #63
    DCEmu Old Pro The_Ultimate_Eggman's Avatar
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    Quote Originally Posted by Kurthis
    about performance of amigas:

    don't forget that the special-fx of the first jurassic park were entirely rendered on amigas

    Post scriptum: my second post since yesterday^^ registered jan and readin' since september on this site

    great site, lovin' it! :-D keep it up

    sry for broken english - i'm from germany

    AHH! I mentioned turrican on the first page because of the music menu - u can get there by pressing space - and someone said xenon 2... YEAH, great soundtrack from bomb the bass though )

    One game i think of at the mom is "it came from the desert" ... so cool xD
    They was a little bit more than just standard amiga s m8 T2 used the same technology called the amiga toaster wich comprised of lots of amigas running in parrelel for procesing and sunspark render stations for the rendering.

  4. #64
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    me know, me know ;P

    whole city districts, full of amiga power xD

    rendering farms, which were creating one frame per... hmm... a week!? xD

    I remember the rendering contests in the net in 1994... some guy won with a pic of a chain which reflected every other object he put in the pic... it was a DX4/2 66, rendering 150 hours nonstop for a single pic xD

    and radiosity wasn't even implemented... classic early raytracing pics ^^

    *sigh* the good old times

  5. #65
    DCEmu Old Pro The_Ultimate_Eggman's Avatar
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    man the 486/ dx 2/66 lol the rendering times were hrrid i was working at a local aerospace firm and we uses these for rendering of aircraft designs....

  6. #66
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    yeah, 3d studio or something.... it didn't exist.

    POV Ray, the one and only xD


    EDIT: i meant dx2/66 btw... was about to write DX4/100... or the mean machine from amd in this times the dx4/166^^

    and got my first pentium one year later in 95... 166 MHz... WOW xD

    my first pc though was a dx2/66... started with the good old c64, amiga 500 PLUS!!!! (with incredible 1MB ram instead of 512kb) and then the dx2/66 with 4megs ram and 470mb hdd... this thingy rocked xD

    the upgrade from 2megs to 4mb ram was f*ckin expensive!

  7. #67
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    how do i get the original King's Quest(not vga version) and Kings Quest 2 to work..I have KS 1.3 and WB 1.3..tried diff image files..keep getting "software error-task held, finish all disk activity..select cancel to debug.....debug doesnt work..when i hit cancel i get software faliure...what is going on....please help

  8. #68
    DCEmu Rookie Pumped'Up's Avatar
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    Default help...thanks in advance.......

    Some reason I can't get this emu to run a game. I've got fw 1.5 and kick13.rom installed. I can get to startup, but when I put the disks in the "Insert Floppy" screen, then "Reset Amiga", it just hangs.

    I'm trying to run SpaceQuest 1 Remake. I've got the files:

    SQ1New0.adf
    SQ1New1.adf
    SQ1New2.adf
    SQ1New3.adf
    SQ1New4.adf
    SQ1New5.adf

    Do I just put files 0-3 into this and then reboot?

    Insert in DF0: (SQ1New0.adf)
    Insert in DF1: (SQ1New1.adf)
    Insert in DF2: (SQ1New2.adf)
    Insert in DF3: (SQ1New3.adf)
    Insert in HD1: ()

  9. #69
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    Try to insert only a single disk in the first floppy after u see the kickstart screen... and don't reset... just wait and don't reboot... or do you switch ur pc on and off after insertig a cd!? ;P just kidding...

    While kickstart prompts "insert floppy", insert floppy in drive (all of them if u want) and then just wait... and the magic should happen

    it works for me (older versions)... couldn't try this one yet

  10. #70
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    Default King's Quest and King's Quest 2 Help

    how do i get the original King's Quest(not vga? version) and Kings Quest 2 to work..I have KS 1.3 and WB 1.3..tried diff image files..keep getting "software error-task held, finish all disk activity..select cancel to debug.....debug doesnt work..when i hit cancel i get software faliure...what is going on....please help

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