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Thread: Dosbox to Dreamcast?

                  
   
  1. #61
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    Default Re: Dosbox to Dreamcast?

    hehe, this has already been pointed out to me. but, what i had been having problems with was the core of the emulator, which is seperate from the SDL portion. Its weird how they do it, but the core is unmodified throught the different ports, then just the interface is changed to work around it. I am going to try to work on it though, but all of a sudden ive become very busy. :P
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    Default Re: Dosbox to Dreamcast?

    [quote author=quzar link=board=Dev;num=1090772610;start=45#55 date=07/28/04 at 12:03:36]Ill probably get the menu system up tonight, not sure. I just got 4 teeth pulled (wisdom teeth) and im on some nice ol' painkillers so i cant really focus on that code stuff now. But I will surely update you fine people when I have something new to report.[/quote]


    AAHHHHH... man.. I hate dentists painkillers GOOD..
    denitist bad.. I've still got 2 wisdoms' to go.. 4 in
    one shot.. can you even move your mouth?


  3. #63
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    Default Re: Dosbox to Dreamcast?

    yea i can. i had like 12 shots of novicane when it was done, but that was at like 10 in the morning (about 12 hours ago) since then ive taken like 4 advil and half a vicodin in addition to the vioxx that i started taking the day prior to it. It actually isnt that bad except that the jawbone had to be drilled into a bit for the bottom two. The part of it that sucks though is that it didnt need to be done. There was nothing wrong with them, it was just a preventive measure. Like taking out the appendix just cause insurance covers it =P.

    a bit more on topic, ive gotten the menu working, and although it is sort of hard to use (you push down and it flips through like 5 choices =P) now i can move on in testing. Sad to say, at the moment Master of Magic does not work yet, but I am trying to fiddle with the debugging portions in order to get a more detailed reason as to why.
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  4. #64
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    Default Re: Dosbox to Dreamcast?

    [quote author=quzar link=board=Dev;num=1090772610;start=60#62 date=07/28/04 at 20:43:23]yea i can. i had like 12 shots of novicane when it was done, but that was at like 10 in the morning (about 12 hours ago) since then ive taken like 4 advil and half a vicodin in addition to the vioxx that i started taking the day prior to it. It actually isnt that bad except that the jawbone had to be drilled into a bit for the bottom two. The part of it that sucks though is that it didnt need to be done. There was nothing wrong with them, it was just a preventive measure. Like taking out the appendix just cause insurance covers it =P.
    [/quote]

    Almost the same when I did it, they cut the gums open
    and stiched them back together.. had 2 one day,
    and was suppoed to wait 2 weeks to do the rest..
    I cancelled.. also was preventative.. couldn't take it..
    kept telling the dentist more novacain.. by the time
    I was done my right arm, and leg were even numb..
    but the spot he was working on.. killed...

    a bit more on topic, ive gotten the menu working, and although it is sort of hard to use (you push down and it flips through like 5 choices =P) now i can move on in testing. Sad to say, at the moment Master of Magic does not work yet, but I am trying to fiddle with the debugging portions in order to get a more detailed reason as to why.
    I've gotta figure this SDL problem I've got.. I was
    thinking last night he's got quite a bit of stuff there
    that logs what was unsupported. If people were to
    try the stuff the want working out, and post back
    what causes the fail (on the PC version) it would
    give a good idea as to what would have to be added.
    Could always take modules out of dosbox or mess
    .. but keeping his methodology would be much quicker..

    Also have you heard back from him since?

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    Default Re: Dosbox to Dreamcast?

    The only questions I asked him were answered promptly. I went through the whole thing and replaced the report file functions with simple printfs. Even though that will give me a huge mess of output, it will help me pinpoint problems. Do you know of if Round42 uses the keyboard, because if so, then that seems to be broken right now. Actually Im gonna try out the PC version =P.

    Ive started to understand better how this whole thing works, and what i will have to do different on the DC. On thing that i have already started to do is change the filereading routines and such so that they try to read the file from the memory first, then from the CD because there isnt really a way to know (unless I added some sort of listing for it) whether or not the file trying to be accessed is a temporary file created by the program or a static datafile.

    yea blah blah

    If people were to try the stuff the want working out, and post back what causes the fail (on the PC version) it would give a good idea as to what would have to be added.
    that is kind of what i was thinking of when i asked them to post games they have working on the PC version. If it works on the PC version and i can get a hold of it, it can help me test wether or not the DC version works properly or not.
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    Default Re: Dosbox to Dreamcast?

    Yup Round42 uses the keyboard, direction keys..
    and F1, and F2 I think.. the fkeys don't even
    seem to work right in the PC version, same
    problem with centipede.. can't start the game..
    also some text corruption. probably an issue in
    the char set emulation.


    http://www.dchomebrew.org/kamjin/files/Centiped.exe

    Still haven't found anything VGA as of yet that doesn't
    bail out..

  7. #67
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    Default Re: Dosbox to Dreamcast?

    Well, now that I actually found a game whose controls work properly i see that it seems like the program itself is fullspeed without controls, but once you start doing things, the SDL controls slow things down. I guess my first speedup will be KOS conrols for keyboard.

    Ive tested Round42, Moonbugs, Exterminator, Master of Magic, Space Quest, and Beyond Castle Wolfenstein. So far the only ones that work flawlessly are Moonbugs and Exterminator. I think I might be able to get BCW working. It seems the only issue at the moment is file reading and such.
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    DCEmu Coder JMD's Avatar
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    Default Re: Dosbox to Dreamcast?

    Hi,
    Here is few games I would like to play on Dc :

    Boulder Dash (1984)
    MGT (1986)
    Super Frog (1993)
    Dynablaster (1991)
    Pirates! (1993)
    North & South (1991)
    Nuclear WAR (1989)
    You can find them as abandonware sorry, since there really is no such things as abandonware (just a fancy word for WAREZ), we have removed the link
    Where can I find any Windows Bhole version already compiled to test theses games ?


  9. #69
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    Default Re: Dosbox to Dreamcast?

    [quote author=Kamjin link=board=Dev;num=1090772610;start=60#65 date=07/28/04 at 22:51:38]Yup Round42 uses the keyboard, direction keys..
    and F1, and F2 I think.. the fkeys don't even
    seem to work right in the PC version, same
    problem with centipede.. Â*can't start the game..
    also some text corruption. probably an issue in
    the char set emulation.


    http://www.dchomebrew.org/kamjin/files/Centiped.exe

    Still haven't found anything VGA as of yet that doesn't
    bail out..[/quote]

    The thing is, on Moonbugs they keyboard works. F keys and all. Its controls are the direction keys and F1 to fire. Same thing with Exterminator. I found out what Im doing wrong with temporary files, so maybe that will start working soon
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  10. #70
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    Default Re: Dosbox to Dreamcast?

    [quote author=JMD link=board=Dev;num=1090772610;start=60#67 date=07/29/04 at 03:54:53]Hi,
    Here is few games I would like to play on Dc :

    Boulder Dash (1984)
    MGT (1986)
    Super Frog (1993)
    Dynablaster (1991)
    Pirates! (1993)
    North & South (1991)
    Nuclear WAR (1989)
    You can find them as abandonware here

    Where can I find any Windows Bhole version already compiled to test theses games ?


    [/quote]

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