Page 6 of 10 FirstFirst ... 2345678910 LastLast
Results 51 to 60 of 97

Thread: Lua Wormz

                  
   
  1. #51

    Default

    Update : I have the title screen & Ingame menu done. Animation is (almost) done and Meicansnake has added a bit more AI. The game is coming along nicely!

    Now to add some weapons.......

  2. #52
    DCEmu Old Pro BL4Z3D247's Avatar
    Join Date
    Jun 2006
    Location
    BL4Z3D 24/7 in CT
    Posts
    1,970
    Rep Power
    83

    Default

    great keep the updates rollin

  3. #53

    Default

    thanks! I think the bazooka will be the first weapon i will add

  4. #54
    DCEmu Old Pro BL4Z3D247's Avatar
    Join Date
    Jun 2006
    Location
    BL4Z3D 24/7 in CT
    Posts
    1,970
    Rep Power
    83

    Default

    good choice, what weapons are u puttin in cuz u said ur makin ur own right?

  5. #55
    LUA Coder mexicansnake's Avatar
    Join Date
    Feb 2006
    Location
    Aguascalientes
    Age
    34
    Posts
    669
    Rep Power
    94

    Default

    well for the beta we just want to add the bazooka cuz the weapons need a special coding for each one..


    RIP: Agapito Elber Gudo.
    RIP: Rosa Melano
    Chema! Te lo lavas!
    Have a nice day! lmao

  6. #56
    LUA Coder mexicansnake's Avatar
    Join Date
    Feb 2006
    Location
    Aguascalientes
    Age
    34
    Posts
    669
    Rep Power
    94

    Default

    yay!!!!!! we got some animation!!!!, now im adding the
    weapons!


    RIP: Agapito Elber Gudo.
    RIP: Rosa Melano
    Chema! Te lo lavas!
    Have a nice day! lmao

  7. #57
    GP2X Coder/Moderator
    Join Date
    Jan 2006
    Posts
    1,678
    Rep Power
    87

    Default

    Quote Originally Posted by The Hombrew Hunter
    Urrgh, man! Why does PSP get it all?

    We need someone to port it to DS with DSLua! PSP doesn't deserve everything cool...
    Not really possible, the Lua framework is slightly different so it may take a little fiddling about to get it ported.

    Quote Originally Posted by Shadowblind
    The package comes in a folder.

    If who made DS lua is the same who made PSP lua, then It should work on DS.

    Lua is lua coding, not PSP coding.
    Not true. Lua is SCRIPTING. The functions that you are using here (eg loading images) are part of LuaPlayer not Lua and at present, LuaPlayer is Windows and PSP only as it has not been ported to any other platform. From what I have seen in DSLua, the framework is distinctly different.

  8. #58
    DCEmu Old Pro BL4Z3D247's Avatar
    Join Date
    Jun 2006
    Location
    BL4Z3D 24/7 in CT
    Posts
    1,970
    Rep Power
    83

    Default

    cool, u guys are doin a great job with this

  9. #59
    LUA Coder mexicansnake's Avatar
    Join Date
    Feb 2006
    Location
    Aguascalientes
    Age
    34
    Posts
    669
    Rep Power
    94

    Default

    now we have a healthbar!




    RIP: Agapito Elber Gudo.
    RIP: Rosa Melano
    Chema! Te lo lavas!
    Have a nice day! lmao

  10. #60
    PS3 User Gizmo356's Avatar
    Join Date
    Feb 2006
    Age
    33
    Posts
    1,756
    Rep Power
    124

    Default

    yay

Page 6 of 10 FirstFirst ... 2345678910 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •