Quote Originally Posted by yaustar
True. As you said earlier, Lua is a simple language and I just don't believe it provides enough base level functionality to produce a large scale game compared to other dynamically typed languages such as Python. As the code base hits a certain size, maintainence becomes a logistical nightmare but at the same time, I have never taken on a large scale procedural language project so I may have a naive point of view on this.
Lol same here. Of course we both have differant point of views on the subject. In a sense, I believe we are both correct in some manner.