Results 1 to 8 of 8

Thread: NesterJ 1.12 Plus 0.61 RM - Nes Emulator for PSP

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
    Join Date
    Apr 2003
    Location
    Nottingham, England
    Age
    53
    Posts
    141,441
    Blog Entries
    3209
    Rep Power
    50

    psp NesterJ 1.12 Plus 0.61 RM - Nes Emulator for PSP

    News via http://emu-russia.net/en/

    NES emulator for Sony PSP has been updated. Changes:
    Changes from 0.61 (based on nesterJ 1.12 by Takka, based on nesterJ 1.11 by Ruka)

    From suloku:
    - Added rewind mode coded by Davex
    - Added mirror and rotated screen modes by Davex
    - Added sepia color palette by Davex

    From byemu:

    - Added support for a LOT of boards and mappers, including mapper 163 (NJ063 Final Fantasy VII Advent Children among others)
    - PAL-NTSC selector
    - Added Chinese interface language
    - Added FAT ROM read mode, which enables Chinese filenames while browsing
    - Added a new cheat function to make changing games easier.
    - ROM support up to 4M
    - Increased exception handling, prevention of reading the game crash
    - Roms can be deleted. Press [] (square) in the rom list interface.
    - Added and increased a custom rom database (byemudb.dat)

    From 1.12 by Takka:
    - Ported to 3.xx firmware (full user mode);
    - Fixed sleep mode issues;
    - Fixed saving issues (sram and states).

    Download and Give Feedback Via Comments

  2. #2
    PSP User Apoklepz's Avatar
    Join Date
    Oct 2005
    Location
    Bottom of The Pit
    Posts
    1,542
    Rep Power
    80

    Default

    Finally, NesterJ ported to 3.xx firmwares. Now I can have it on Remotejoy wherever too.

    One thing I don't get is, what does a FFVII AC mapper have to do with NES anyways? :S

    Great Release nonetheless, and a much needed update!

  3. #3
    DCEmu Newbie
    Join Date
    May 2006
    Posts
    13
    Rep Power
    0

    Default

    This version chugs more than the 1.11 version. 60FPs constant is rare and nonexistent with vsync on. I think it has to do with the rewind feature because the less i tell it to capture, the better it runs. If they can get the rewind feature to work without the slowdown, it'll be perfect.

  4. #4
    DCEmu Newbie
    Join Date
    Jul 2009
    Posts
    72
    Rep Power
    0

    Default

    Will try this out. If this works with JACKAL, I'll be impressed

  5. #5
    DCEmu Newbie
    Join Date
    Feb 2007
    Posts
    4
    Rep Power
    0

    Default

    For me a good NES emulator is an emulator that runs Kabuki Quantum Fighter with no vertical stage glitches and Low G Man without crashing after second stage.

  6. #6
    DCEmu Rookie dante221's Avatar
    Join Date
    Nov 2006
    Location
    Arizona
    Age
    35
    Posts
    102
    Rep Power
    68

    Default

    Works like a charm. All of my saves and states work from the older version just fine
    Last edited by dante221; February 13th, 2010 at 22:14.

  7. #7
    DCEmu Pro
    Join Date
    Jun 2005
    Location
    USA
    Posts
    597
    Rep Power
    75

    Default

    Does anyone have any idea how the .chj cheats work?

    Edit - ha! nevermind, it's really quite simple.

    [0]
    Name=Health
    0=Max,40D,FF
    1=Min,40D,1
    Default=0

    [<code number>]
    Name=<cheat name>
    0=<name for first option>,<hex address>,<hex value>
    1=<name for second option>,<hex address>,<hex value>
    Last edited by Qmark; February 16th, 2010 at 09:23.

  8. #8

    Default

    Tried it out and it works perfectly. Saving is once again optimal.

    The only problem is that it crashes when trying to upload a couple of games (namely EarthBound Zero and Bug's Bunny's Birthday Blowout). Those two games also crashed DaveX's RM mod (but they play fine on the non-plus 1.12 3.XX firmware NesterJ)

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. NesterJ 1.12 Plus 0.61
    By tensai in forum DCEmu Gaming & General Discussion Forum
    Replies: 3
    Last Post: December 17th, 2009, 22:38
  2. NesterJ FDS problem?
    By PSPegasus in forum DCEmu Gaming & General Discussion Forum
    Replies: 0
    Last Post: July 17th, 2006, 14:59
  3. GUIDE: NesterJ 1.07 Installation and User Guide
    By F34R in forum DCEmu Gaming & General Discussion Forum
    Replies: 0
    Last Post: September 29th, 2005, 15:20

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •