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Thread: The long over due project update post

                  
   
  1. #1
    PSP Coder
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    Default The long over due project update post

    Yep, Its the long over due project update post. Sadly this one is chalk full of bad news. Sadly I did not wish to post this to see it flooded on a bunch of news sites but too many are asking whats up. So better to fill everybody in.

    - ngPsp -
    Erm, Well its not dead yet. Last weekend I spent 3 days reporting the pc core to psp again and trying to improve where I botched things. I also added afew things that improve performance some. I would have posted the release already but I am kind of dragging my feet in getting a brand new gui coded. Sorry about that.

    Anyways the next build 1.4 will probably be my last major build for this project. While there still wont be audio, I have recoded everything clean enough for someone to easly continue on with it. Hopefuly someone will. I might do a few small revisions to fix issues but nothing major.

    - Monkey64 -
    This one is not dead either. So for the love of god please stop saying I quit. I've slowed down alot since I dont see a reason to rush & burn my self specialy with deadalus around. So I am now more just researching and doing test to see what I can do to improve or change n64 emulation. So far i've got a few fps boost by converting more to run in 32bit vs 64bit. I'm also trying to see if I cant get a performance boost out of the cop1. I'm also trying to get my hands on a 64DD unit to do some research (currently debuging the ipl4rom and now need a unit to probe the registers).

    So while there wont be a update in near future. It's still moving along in development.

    - Iris -
    Iris is on extensive hold for the time being. I really need a new engine since iris is a dirty hack of my old bspviewer. So no new iris for the summer. Sorry.

    - Beat-em Up -
    The beat-em up I anounced a while back is in the same state as iris. I need a new engine before I attempt to go anywhere with this. So it too is on hold.

    - Oh snap? -
    I wont give out details but me & a good friend are working on a solid compo entry for the up and comming competition. Lets just say if this does not impress anybody for homebrew, nothing ever will!! Fyi, its a new FPS game.

  2. #2
    PS3 User Gizmo356's Avatar
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    awesome man good to hear from you

  3. #3
    DCEmu Old Pro SSaxdude's Avatar
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    I guess we got used to how you used to report progress on your emulator every week.

  4. #4
    DCEmu Legend Accordion's Avatar
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    oh well we wait
    i dont mind, the anticipation keeps me going
    keep it up

    progress is progress...right?

  5. #5
    Master Malk1th Malksta's Avatar
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    nice to hear from you monkey
    secret message!
    I used to have a signature here.

  6. #6
    XBOX 360 User Kramer's Avatar
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    good to hear some news on monkey64

    -!-
    /\

  7. #7
    Extraterrestrial ExcruciationX's Avatar
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    Okay, when can we expect a release for the 3D beats of rage?

  8. #8
    DCEmu Coder BrooksyX's Avatar
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    new fps for psp, i like the sound of that.
    When does the competition end that you are going to enter it in?
    anyways, thanks for the update.


  9. #9
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    Glad to hear some kind of progress report.

    Keep us updated with what you are doing more often!

  10. #10
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    Summer in montreal = no progress anywhere

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