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Thread: PSPVBA: GameBoy Advance Emulator for PSP v1.1.0 (smooth)

                  
   
  1. #31
    DCEmu Coder zx-81's Avatar
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    Quote Originally Posted by dawd
    Nice work zx-81! Just as i turn around and then look back there is another update from you! Brilliant work man keep it up!

    Also you said in your first post on this thread:

    !edit: this should be the last version for 2.x because i will try to use the ME (available only on 1.5)"

    There are still some people who couldnt downgrade and are still on 2.5/2.6. My question is what are you going to do about them?
    Nothing, because i can't do more on 2.5/2.6. BTW, i really don't know if i will be able to run anything on ME, so it was may be my last release on this one .
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

  2. #32
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    brilliant,just brilliant. you are my favourite coder from now on, thx for this update!!!!!!!!!

  3. #33
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    omg

    castlevania HOD is fast minimum% is basically 100

    and the in menu % is 280+... its menu is very fast

    grest work

  4. #34
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    Quote Originally Posted by Mourningstar
    This is the first time Ive tried your GBA Emu.....

    First of all I want to thank you for working so hard at it and releasing updates quickly, but.....

    This is really no better than the first GBA emu for PSP.....sure yours has a better menu and sound, but the games themselves really arent performing any better at all. They arent looking better, they arent running better...sorry...
    ive been testing more games and i gotta say ur crazy

    sonic adv works so much better...

    ZX ive notice the in game menus the % gets an great increase

  5. #35
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    Quote Originally Posted by zx-81
    Nothing, because i can't do more on 2.5/2.6. BTW, i really don't know if i will be able to run anything on ME, so it was may be my last release on this one .
    zx-81, I'd really recommend speaking with yoyofr and laxer3a from SNESTYL, I'm sure they would be happy to share their work on implementing ME functionality.

  6. #36
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    zx is the man. nice work

  7. #37
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    Quote Originally Posted by dawd
    Nice work zx-81! Just as i turn around and then look back there is another update from you! Brilliant work man keep it up!

    Also you said in your first post on this thread:

    !edit: this should be the last version for 2.x because i will try to use the ME (available only on 1.5)"

    There are still some people who couldnt downgrade and are still on 2.5/2.6. My question is what are you going to do about them?
    Well, as I appreciate and respect Zx's work, I don't think there's anything still hidden in user mode that would make it go faster.
    Zx did already an outstanding job in user mode (notice this version, as the previous ones didn't use kernel mode at all and look how fast it is)
    1.5 is the honeypot in terms of psp coding.
    It would be a shame if a very talented coder like Zx didn't have the chance to get his hands on a 1.5

  8. #38
    DCEmu Coder zx-81's Avatar
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    Quote Originally Posted by jak66
    Yay, another update for a brillient emu by a excellent programmer
    one question, why did it go from 1.0.7 to 1.1.0?lol
    I've tried many many things, and i've done many different versions (even if there weren't released).

    Anyway 1.1.0 means a major change in the source. I've removed all SDL graphic stuff and replace it by GU ...

    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

  9. #39
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    Marvelous again Zx-81!
    I think you need concentrate in 1.5 with the kernal mode. 1.5 is the future

  10. #40

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    yay zx-81 is going to use kernal now ohh the possibilities cant wait. keep up the great work.

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