cool
UPDATE:
Metroid: Return of the SA-X v 0.5 (alpha) will be realesed tommorow
new features include
animation
shooting
new sprite
updated credits
and anything fom beta 1 that non-beta testers didnt get to see![]()
![]()
so check it out tommarow![]()
new version uploaded on the site
check it out
Feedback:
- [Mentioning the obvious] The Animation is too fast
- Looking at the animation code, I find it odd that you use a random function to control which frame of the animation is being drawn. The problem is when the animation is supposed to be "Left, Right, Left, Right", it can go "Left, Left, Right, Left, Right, Right, Right" with the current method.
I also noticed the random sprite blitting, a different way to do it.. If you care, I have perfected a simple method of animation, that I am trying to get out there for other people to use. if your interested in seeing what I have done, its the way I built my Y's Lua game, so take a look at that..
But, its still a good idea for a game! I think that metroid on PSP will be sweet when compleeted
but yeah, if you want to use my animation system, PM me and I can send you a modified version that will work with your already existing code.
Actually looking at it again Jman, not a bad method. The only real flaw that I can see is when animations are more then two frames (eg 6).
my method or jmans
i am currently working on + im perfecting shooting![]()
Jmans.
and on my E's dev thread, I posted the 2 files including my Animation system, just if you wanted to look over that, I feal that it should work, I havent tested it with more then 2 frames, but it doesent seem like it would be any difrerent
LOVE IT
Screenshots look nice.
I would love to beta test please.
Also
I think we should focus more on theese games. Like meteroid and stuff.
Like nintendo games.
Like mario
donkey kong
yoshi and stuff to really piss off nintendo and get more people to buy the psp.
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