does it play like anything properly yet
News via http://www.psp-ita.com/?module=news&...7&view_reply=1
New revision available for Daedalus X64, the only emulator of the Nintendo 64 present on the PSP homebrew scene. New in this update improves overall stability of the program. Was also introduced support for roms format. Bin. I remember that the revision 430, to start the homebrew you need a PSP with custom firmware 3.71M33 least.
Following the full changelog and the link to download.
Changelog rev.460:
Quote:
- Implemented DLParser_S2DEX_Bg1cyc
- Added a handler for odd length PI
- Defined GBI2_Quad properly> GBI2_Line_3D moved to 0x08 (Fixes the HUD on Spider Man)
- Use SetNewVertexInfoVFPU directly
- Made only gLogSpDMA debug as well as other bits that should not be exposed to release build
- Small code clean up
- Support for bin roms
http://daedalusx64.svn.sourceforge.net/
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does it play like anything properly yet
I might download it. I might now. It all depends if my favorite N64 games will work for a decent amount of time
I LOOK FORWARD TO THIS
also offtopic
i love it when noobs (read: people with < 30 posts) start hating on the more senior members
If you want a 100% emulation source, keep to your PC.
Sure sound isn't coming anytime soon (if ever) - but bear in mind that the PSP isn't the most powerful thing in the universe.
However, there are games that are playable without sound and I'm having fun with it. Glad to hear it's still being worked on - added stability and format acceptance are wonderful things.
Keep up the good work guys!
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