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Thread: PSPVBA-Suggestions-Anyone?

                  
   
  1. #11
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    I think I speak for about 90% of the people out there when I say, the thing we are looking forward to the most is SPEED. All other options, menus, etc., come second to just having the games run as close to the actual GBA speed as possible.

    Based on what I've seen with other emulators that have achieved near perfect speed, it's probably best to go with 1.5's access to most of the system RAM. It would also be great if you could implement some kind of seperate sound engine like TYL did for the SNES emulator.

    Good luck.

  2. #12
    DCEmu Rookie danknugz's Avatar
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    i have been using snestyl since it was first introduced on the palm os, infact, yoyofr is the reason i GOT a psp in the first place.
    i only say this bacause i got to watch that awesome emulator evolve from almost the begining, and some features come and go. the most imporant with that one was the many different screen modes and gamma correction, the background snes music in the menu is a nice touch.it is the most feature packed emulator anywhere. any emulator woth its salt shold try to emulate this emulator!

  3. #13
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    *pictured save states

    *make a better interface for the emu like the SNEStyl one

    cant think of anything else

  4. #14

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    ui most importantly and a .txt reader would be nice

  5. #15
    DCEmu Legend Cap'n 1time's Avatar
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    I really hope to break some kids hearts tonight.
    stfu about the speed kids. that comes without questions. if you dont have anything of any relevance to suggest then keep your dumb mouths shut.
    Whoever is asking for a gbc/gb/sgb/cgb emulator in addition to this fails to realize that that would involve coding another emulator. The actual GBA hardware does not emulate the gb, seperate hardware does that.
    --------------------
    idears*
    I think the ability to hide layers is always kind of usefull (and it could effect the speed these kids are all giddy about)

    GS, AR, etc codes are always fun!

    Support for the pc emulators save states if thats not already included.

    As stated above, a txt editor is always kind of usefull and it could allow us to modify GS, AR, etc codes.

  6. #16
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    Quote Originally Posted by 1timeuser
    I really hope to break some kids hearts tonight.
    stfu about the speed kids. that comes without questions. if you dont have anything of any relevance to suggest then keep your dumb mouths shut.
    Whoever is asking for a gbc/gb/sgb/cgb emulator in addition to this fails to realize that that would involve coding another emulator. The actual GBA hardware does not emulate the gb, seperate hardware does that.
    --------------------
    idears*
    I think the ability to hide layers is always kind of usefull (and it could effect the speed these kids are all giddy about)

    GS, AR, etc codes are always fun!

    Support for the pc emulators save states if thats not already included.

    As stated above, a txt editor is always kind of usefull and it could allow us to modify GS, AR, etc codes.
    Wow, who shat in your cereal?

    And to add: I'd like more SPEEEEEEEDDDDDD

  7. #17
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    Quote Originally Posted by 1timeuser
    I really hope to break some kids hearts tonight.
    stfu about the speed kids. that comes without questions. if you dont have anything of any relevance to suggest then keep your dumb mouths shut.
    Whoever is asking for a gbc/gb/sgb/cgb emulator in addition to this fails to realize that that would involve coding another emulator. The actual GBA hardware does not emulate the gb, seperate hardware does that.
    --------------------
    idears*
    I think the ability to hide layers is always kind of usefull (and it could effect the speed these kids are all giddy about)

    GS, AR, etc codes are always fun!

    Support for the pc emulators save states if thats not already included.

    As stated above, a txt editor is always kind of usefull and it could allow us to modify GS, AR, etc codes.
    Umm, he asked US what we wanted in the emulator, if we want speed, then we want speed. Why don't you keep your dumb mouth shut.

  8. #18
    DCEmu Regular Airdevil's Avatar
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    I dont know about you, but all ide love to see is the original GBA start-up animation lol! Like ive seen sprite forms of this ripped on the internet.

    As well as obviously the speed

  9. #19
    DCEmu Old Pro mr_nick666's Avatar
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    Personally Action Replay and Game Shark codes would be cool Zip support would be good too (my memory card fills up so quickly - 2gb worth of homebrews! )

  10. #20

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    I THINK that 1timeuser was just trying to point out that the actual gba, when playing an old gb, or gbc cartridge, it does so with additional hardware, that hardware is not emulated by VBAPSP. So asking for one that does both would reduce the speed of the emu

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