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Thread: LTE 3D Engine for PSP Released

                  
   
  1. #21
    DCEmu Newbie Voorhees's Avatar
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    omg this 3d engine could really get to something good.
    i got a steady 25 fps... with a few tweeks and stuff then it could be a cool engine :=)

  2. #22
    DCEmu Pro jman420's Avatar
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    you have to remember, its rendering a super low polygon count Quake 2 map file, who knows what kind of speed it would get with a higher detail map..

  3. #23

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    Dang ....thats like as good almost as good as a commercial game so far! and guess wut?.. it was only the demo! i cant wait to see wut unimaginable greatness comes out of this simple little engine...wow

    ps:i got 57 fps... dunno y it was faster than yours but im not complaining!

  4. #24

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    i tryed this earlier and i was like omg this is awsome this is f n sweet that map on this wud be good on iris is one of my thoughts on this lol

  5. #25

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    I forgot to say that this engine loads remarkably fast as well!

  6. #26

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    I hope to see more coming from this engine in the coming weeks. Its just...so....awesome looking

  7. #27
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    Quote Originally Posted by jman420
    so basicly, this is just a MD2 file renderer, or model viewer...

    and uses .BSP Quake 2 file format levels
    and .Aas shocked packets (not sure what these would be used for . . . .)

    and uses .arena script files

    But being as you have to have 3D Studio Max version 4 for a MD2 exporter, and I dont even know how to make or export a quake 2 file.. I cant make anything to use on it...
    Close but a little off. :P

    Yes the player models are md2.

    The map is Quake 3 Bsp, not quake 2. The .aas is quake 3 bot code but his engine does not suport it atm.

    It's about par with iris. Both engines have weekpoints.

  8. #28
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    Default controls

    the controls are a little wierd, maybe bcuz im use to socom

  9. #29
    DCEmu Pro jman420's Avatar
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    well alright PSmonkey, I just knew that .BSP was for Quake2, didnt know about 3

  10. #30
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    Does anyone want to try making something fun out of this? I can't code, but I can do all of the object modeling you could ever dream of.

    How about something easy, like a 3D platformer, aka something like the new Mario game on the DS? I could make a character and some little monsters. Then again, any 3D PSP project would be interesting to work on. Send me a PM.

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