xBCD instructions are used for that, it's why i scanned xBCD code
So all counter issues should be fixed now![]()
yay! any chance that any of the timer issues have been fixed?
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xBCD instructions are used for that, it's why i scanned xBCD code
So all counter issues should be fixed now![]()
yay! time to go try and compile NeoCD ;D
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May be using that new 68K core you got, why don't we try to port the CaSTaway emulator running actually in Â*GP32 Â*and bring it to DC, because all of it, is developed using SDL and with the Propeller's DCDevCpp could Â*be easy and fine to port. That's an idea to test how it does go !!! Nice to see u.
SH4 Risc LittleEndian
has your team abandoned the m68k in sh4 project?
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[quote author=ron link=board=dcemu;num=1083323639;start=240#253 date=07/01/04 at 14:00:43]May be using that new 68K core you got, why don't we try to port the CaSTaway emulator running actually in Â*GP32 Â*and bring it to DC, because all of it, is developed using SDL and with the Propeller's DCDevCpp could Â*be easy and fine to port. That's an idea to test how it does go !!! Nice to see u.[/quote]
Sounds like a good idea and I think it would achieve a good speed if you stop using SDL while porting it.
But it would be sad if you would completly abondon the SH4 68K project, don't you think?!
...thinks of Sega Saturn Sega CD, Amiga 500, Capcom CPS1 / 2, System16 etc etc
Chris
think you could edit that down to just say the different systems using m68k s?
also, where can i find sources to 1.0.1? i can only see sources to CaSTaway versions .9.3 or something.
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Done. A bit too enthusastic I am, sometimes... ;D
Would be too bad to not have a SHx 68K some day soon.
Chris
[quote author=ron link=board=dcemu;num=1083323639;start=240#253 date=07/01/04 at 14:00:43]May be using that new 68K core you got, why don't we try to port the CaSTaway emulator running actually in Â*GP32 Â*and bring it to DC, because all of it, is developed using SDL and with the Propeller's DCDevCpp could Â*be easy and fine to port. That's an idea to test how it does go !!! Nice to see u.[/quote]
I would love to see the atarist emulated on the Dreamcast, anyone had any success
any updates on the 68k core?
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