Now i feel dumm thats how i got it the first time thanks manOriginally Posted by jwilds73
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Originally Posted by oblivioner
Yeah, whats that all about? Is there a way to convert cps2 roms into cps1 roms? That sounds to good to be true.Could someone plz explain this?
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Now i feel dumm thats how i got it the first time thanks manOriginally Posted by jwilds73
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the alpha 2 release is brilliant!
The punisher now works with sound, and SF zero plays really well!
NJ your a legend!
btw, alpha 2 works like a dream, now I got working also warriors of fate, punisher, cadillacs and dinosaours, magic sword all with sound, however vartg and pang 3 still not working
All hail NJ!! This guy is to humble, alpha 2 and 99% games working with sound?. Oh please
Which version of SFII & SFII Turbo: Hyper Fighting do I use? I tried "World" but it didn't work. Do I use the US or Japan version?
How does the CPS Changer work? I want to play SFZ too.
Edit: Slam Masters runs perfect w/ sound now!!!!
ya just tried the new release. its great.Originally Posted by oblivioner
Lol, NJ is definately humble. Most guys would call this version 2.0 at the least
It´s really to bad about cps-2 though. I was hoping for at least Dungeons and Dragons because it aint to big.
Oh well, can´t have it all, but on the psp almost![]()
Originally Posted by NovaKane
The name of Streetfighter Zero i got working fine is 'sfzch'. I didnt need to convert anything to get it to work.
Hope this helps?
I think we need to face reality here guys.
There's not going to be a CPS2 working.
NJ said he's not even going to try, as the hardware is much too short on available memory (by over half it seems.)
Street fighter changer version was in between the CPS1 and 2 machines and thus works on both.
With any luck, Sony will make a new PSP with 3 times as much Ram (if they did, however, they'll do their damndest to ensure it can't be cracked into- as they must be really peeved at how easy this one was to tap into.
We're gonna have to wait for capcom classics 3 and 4 as they've already put most of the CPS1 games out in their first 2 classic comps.
I'm worried tho, cos you know it's going to mean getting the newest firmware to play those great games and that means goodbye to emus/homebrew (for now)
Sorry for the rant
dear wildur NJ has told us a lot of stuff and then he comes out and surprises us last thing he sayd was he was done coding then we got the great neogeo emu and now the cps1. So never say never.
The CPS changer was basically a CPS 1 system but resembled the MVS Neo-Geo system in intent it seems, the unit resembles a cart that the PCB's plug into (like a supergun infact) though it had high prices, the SF Zero on it was a gesture from Capcom for the people who actually bought the system (they recoded it specially for it with reduced sound samples, and color depth), rather nice really, the other games on it were:Originally Posted by NovaKane
Capcom Quiz World 2
Muscle Bomber 2
Captain Commando
Street fighter 2
Final Fight
Street Fighter 2 Turbo
King of Dragons
Street Fighter Zero
Knights of Round
Tenshi wo Kurau 2
Muscle Bomber
You'll find more info here or here
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