Page 2 of 4 FirstFirst 1234 LastLast
Results 11 to 20 of 39

Thread: Tommys PSPVBA

                  
   
  1. #11
    DCEmu Legend Cap'n 1time's Avatar
    Join Date
    May 2004
    Location
    Right behind you...
    Age
    37
    Posts
    4,547
    Rep Power
    121

    Default

    zx is sure to find this quite interesting. The browser is much improved. nice work

  2. #12
    DCEmu Legend ACID's Avatar
    Join Date
    Feb 2006
    Location
    6 Feet Under
    Posts
    2,348
    Rep Power
    87

    Default

    Very nice indeed. Id like to see his src

  3. #13
    PSP User LAMPRO's Avatar
    Join Date
    Jan 2006
    Location
    NYC, USA
    Posts
    410
    Rep Power
    72

    Default

    is this really running on the 1.2.1 engine? why does it say 1.1.0? o forget it i read that post wrong..

    rephrase:
    is this smoother/faster than the 1.2.1 version from zx?
    tommy- can u build it into your mix?

    zx is the master. -1.2.1 should be on news forum.

  4. #14
    DCEmu Old Pro mr_nick666's Avatar
    Join Date
    Mar 2006
    Location
    Bideford, Devon, UK
    Age
    47
    Posts
    1,278
    Rep Power
    77

    Default

    Nice release! Very interested to see ZXs comments!

  5. #15
    XBOX 360 User QueadlunnRau's Avatar
    Join Date
    Nov 2005
    Location
    Macross Island
    Age
    47
    Posts
    314
    Rep Power
    73

    Default

    nice features ... you should get in touch with zx ... maybe you two can partner up with a few idea's ...

  6. #16
    DCEmu Coder
    Join Date
    Jul 2006
    Location
    Austria
    Age
    38
    Posts
    31
    Rep Power
    0

    Default

    Quote Originally Posted by QueadlunnRau
    nice features ... you should get in touch with zx ... maybe you two can partner up with a few idea's ...
    hehe I already got in touch with him at the time he released his very first versions of pspvba

    I choosed 1.1.0 because it's the latest(last) version for fw 2.0+.
    Therefore it doesn't use any ME stuff at all.
    Also some people said the sound is smoother in this version, -> why?
    I really can't say cause I don't touched the sound engine in this release
    Only thing I can think of is I compiled it under WinXP with Cygwin, whereas Zx compiled it under native Linux or people are just deaf

    Quote Originally Posted by Acidburn05
    OK very nice tommy.but does this mean your going to keep adding to ZX emu or your going to keep inproving it on your own or are you just going to keep adding all this nice extras to his releases. I sai its a great job with what you just added specialie the detecting compatible roms and been able to delete them. Nice work.
    I hope Zx doesn't slay me for spoiling but he already implemented the "multiple rom settings" in his latest version, though completely from scratch, no code was taken from my version.
    The only downside is that his latest versions makes use of the ME, so Users with 2.0+ can't enjoy it.
    That's also the reason why I choosed 1.1.0 the last working version for 2.+ PSP, so that everyone can enoy the new features.
    I will of course try to improve PSPVBA.

    As Zx-81's main focus lies on 1.5->ME stuff, mine lies on 2.0+
    I will try to add whatever feature Zx's adds to his version (as long as it's 2.0+ compatible) and of course add my own ones
    So 2.0+ users are not completely forgotten

    e:
    I know there are now barely 2.0+ users arround, but can somebody please verify that it works on 2.0+ trough GTA Eloader? (TIFF Mode still doesn't work I think)
    thanks

  7. #17
    DCEmu Legend ACID's Avatar
    Join Date
    Feb 2006
    Location
    6 Feet Under
    Posts
    2,348
    Rep Power
    87

    Default

    tommy so does this mean you arent going to release furter releases for 1.50 or what

  8. #18
    DCEmu Coder zx-81's Avatar
    Join Date
    Mar 2006
    Location
    France
    Age
    54
    Posts
    1,805
    Rep Power
    87

    Default

    Great work Tommy, keep it up .
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

  9. #19
    DCEmu Newbie
    Join Date
    Feb 2006
    Posts
    42
    Rep Power
    0

    Default

    Thank you so much for doing this great work and i also an fw 2++ thanks you for this nice Emu

  10. #20
    DCEmu Newbie
    Join Date
    May 2006
    Posts
    55
    Rep Power
    0

    Default

    umm, it kinda doesn't work with the GTA loader( actually not at all)

    i have a 2.6, when i load it up (i had trouble getting to appear in the menu, had to reload the eloader onto my memory stick) it startfine, but it automatically goes to loading the last used rom (which there isn't). then after a couple of seconds the text stretchs and the psp locks up. I even messed with the lastrom.cfg changing it to a rom which is there, but the same result.

    any ideas?

Page 2 of 4 FirstFirst 1234 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •